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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
XO
![]() Join Date: Jan 2002
Posts: 409
Downloads: 28
Uploads: 0
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I would prefer to forget crew management. Concentrate on gameplay, graphics and sound effects. Crew management requires the Dev team to expend resources that could be better spent somewhere else. Joe S
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