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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Mar 2017
Location: Somewhere
Posts: 167
Downloads: 78
Uploads: 0
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Even the russian wikipedia quotes a topspeed of 41 and a test depth of 450 m. 600 m could be a opperational depth, but it would still be very deep.
@ikalugin: look at this: |
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#2 |
Ocean Warrior
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Yea, the only titanium deep diving combat sub that we have built was Mike, which had 1000m operational depth.
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Grumpy as always. |
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#3 |
Swabbie
![]() Join Date: Aug 2007
Posts: 10
Downloads: 236
Uploads: 0
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In two words no one really knows, unless you've tried it... I add that we are in a kind of simulator everything is allowed in mod. The settings suited me.
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#4 |
Electrician's Mate
![]() Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
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That's the fun of modding, you can tweak and change whatever you'd like. I don't intend to change any stats in my mod unless someone points me to a credible source, such as Wikipedia or something similar.
Some things in the mod I've had to make educated guesses on (Like the Typhoon VLS conversion), but I try to keep things at least semi-realistic.
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Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
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#5 |
Swabbie
![]() Join Date: Jun 2017
Location: Netherlands
Posts: 9
Downloads: 25
Uploads: 0
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Hi!
I really like your mod and I have used every soviet sub! I just couldn't help noticing that the Yankee class and the two Delta's don't have VLS while SSBN's should be able to launch missiles, right? (just like the Typhoon in-game). Are you planning to give them VLS? (my english isn't the best, I'm Dutch) |
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#6 |
Watch Officer
![]() Join Date: Nov 2002
Posts: 342
Downloads: 241
Uploads: 0
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Reliable Russian source online says the Project 705 (Alfa) class sub had a surface speed of 12 knots, submerged 40.2 knots.
Operational diving depth of 320m (1049 feet), max of 400m (1312 feet). Only seven operational, assigned to the Northern Fleet. Yours, &c. Mike |
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#7 |
Medic
![]() Join Date: Mar 2017
Location: Somewhere
Posts: 167
Downloads: 78
Uploads: 0
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That sounds about right.
I should learn russian. ![]() |
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#8 | |
Electrician's Mate
![]() Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
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If the devs ever implement SLBMs into the game, then I'll update those subs.
__________________
Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
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#9 | |
Swabbie
![]() Join Date: Jun 2017
Posts: 14
Downloads: 7
Uploads: 0
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#10 |
Stowaway
Posts: n/a
Downloads:
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i have the issue when loading the game that tells me that some files are mising like usn mk 45 description missing.can someone help me with that
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#11 |
Bilge Rat
![]() Join Date: Sep 2010
Posts: 1
Downloads: 107
Uploads: 0
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I wouldn't have a problem with that being in a separate mod, though I definitely wouldn't want that in this one since the 41 kt top speed does seem the be the accepted top speed even by many Russian sources as well as Western ones.
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#12 | |
Swabbie
![]() Join Date: Aug 2007
Posts: 10
Downloads: 236
Uploads: 0
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No one to talk about including it in this mod ![]() |
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#13 |
Electrician's Mate
![]() Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
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Mod updated!
__________________
Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
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#14 |
WORST. KALEUN. EVER.
Join Date: Jul 2014
Location: Alton, NH
Posts: 61
Downloads: 68
Uploads: 0
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