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Old 05-12-06, 05:06 AM   #11
Viduka
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Join Date: Oct 2005
Posts: 91
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Quote:
Originally Posted by Montbrun
I also have to say, despite my initial reservations, and taking into account all of the variables (duds not represented well within the game, etc.), the more I mess around with this MOD, the more I like it. The only issue is that, with the removal of "Renown," you no longer have any incentive to arrive at, and patrol your assigned zone. No biggie - this, in a way, is historical. BDU might order you to another zone, or to another type of mission. It's too bad they didn't implement "weather boat," espionage, rescue & recovery, etc., types of missions.
I have just installed the NYGM mod and have been playing around with it. I have to agree with the above post - when you remove reknown, what incentive left is there to a) patrol your assigned grid area and b) keep playing when you aren't rewarded for tonnage (aside from a few medals)? You can upgrade your sub or sub parts for virtually no penalty at all.

No disrespect to all those who have put hard work into this. It's an interesting concept and seems very popular.

Maybe i'm just a reknown junky but the prospect having to sink ships so I can go on to bigger and better equipped subs is what gives me the incentive to keep putting out to sea time and time again.
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