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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12 |
Captain
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Just a quick thought concerning a 3d program....
I'm using Blender, and have been for a while (years). I can export the 3d files with S3D, then import with Blender, make changes and then re-import.... I used it to experiment with "tweaking" (rather than starting from scratch) some parts in SH3. I didn't notice any errors, just have to remember which options that you "imported" with, and use those on export. Blender is free, and it is available for Windows as well as Linux. Homepage: https://www.blender.org/ Download page: https://www.blender.org/download/ Current as I type this is V2.78. Fairly easy to learn. I used the 2.58/2.59 for modding Fallout 3/New Vegas. When many of the capabilities were still tied to a "hotkey", and not to be found in the menus. I've done some (very little) animation, and several 3d models from scratch (usually REALLY low poly place holders that I used to test/tweak). Barracuda Last edited by BarracudaUAK; 05-08-17 at 03:51 PM. Reason: I really can't type any more..... |
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