SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-07-17, 06:17 PM   #12
BarracudaUAK
Captain
 
Join Date: Apr 2016
Posts: 520
Downloads: 33
Uploads: 0


Default

Just a quick thought concerning a 3d program....


I'm using Blender, and have been for a while (years).

I can export the 3d files with S3D, then import with Blender, make changes and then re-import....


I used it to experiment with "tweaking" (rather than starting from scratch) some parts in SH3.
I didn't notice any errors, just have to remember which options that you "imported" with, and use those on export.


Blender is free, and it is available for Windows as well as Linux.

Homepage: https://www.blender.org/
Download page: https://www.blender.org/download/

Current as I type this is V2.78.

Fairly easy to learn. I used the 2.58/2.59 for modding Fallout 3/New Vegas.
When many of the capabilities were still tied to a "hotkey", and not to be found in the menus.
I've done some (very little) animation, and several 3d models from scratch (usually REALLY low poly place holders that I used to test/tweak).

Barracuda

Last edited by BarracudaUAK; 05-08-17 at 03:51 PM. Reason: I really can't type any more.....
BarracudaUAK is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:42 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.