SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-30-17, 06:32 PM   #5
LCQ_SH
Lieutenant
 
Join Date: May 2012
Posts: 266
Downloads: 176
Uploads: 0
Default

Quote:
Originally Posted by propbeanie View Post
That will do him just fine. Nice and easy to see for old eyes...

As for the sonar issue LCQ_SH, it is one of several such issues you will encounter. Check the "rating" of the sonar man. You might not have a good "listener" at the post at the time you're hearing what he can't. You can also "point" the hydrophone in the desired direction, and sometimes they will then be able to hear it, though they won't always "follow" it. You will also find times where if a ship is going less half of its rated speed, you'll not be able to hear, yet the sonar man can. Very strange.
What I'm wondering is if realistically I'm supposed to listen a ship far away and my sonarman is actually correct by not being able to listen and I am just listening something that should not be able to. As this is sometimes how I track down ships, I search on the hydro and see the green light on, but still to far so my smart sonarman can actually suggest he is listening to something. Or am I being a succesful skipper by a ingame bug?
LCQ_SH is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:36 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.