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#1 |
Sonar Guy
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There is one more spree for tomorrow, and then I go home and show you. It is ready but I will have to first write a readme file. And that's the hard for me. Solved a rubik's cube for 12 sec, but I still did not sit down to learn English. Writed with mobile phone, it is terrible.
![]() The name will by: Enhanced map drawing.
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If you ride like lightning, you're gonna crash like thunder. Last edited by Tycho; 04-30-17 at 05:21 AM. |
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#2 |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
Uploads: 0
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#3 |
Sonar Guy
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Briefly.
I decided to enhance my map and to look in the sh3.exe for some things, that are not possible to edit with gui editings, but are not so hard to find. What I have is: - StrTactMap.tga, opacity. - Map border lines, color. - Scale lines, colors. - Scale numbers, colors. - Equator and Greenwich lines, colors. - Grid lines, colors. - Grid letters and numbers, colors. - Map tools drawing, colors. - Map tools already drawn, colors. - Map tools highlight, color. - Map tools, decimal digits. Need a day or two to prepare the readme file and patcher for ease use.
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If you ride like lightning, you're gonna crash like thunder. |
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#4 |
Stowaway
Posts: n/a
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Nice !
![]() Do you think it's possible to add the Kriegsmarine grid on the Mission Editor map ? |
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#5 |
Sonar Guy
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Sorry for the delay, but I will delay it even more.
Just, as I prepared a patcher I was looking in sh3.exe again and see other things. Like, control over the ruler line rhombuses, for example. I need time for testings. And, a one little running out of navigation map, led to, that now I have sea foam under 9 m/s. No. Even if it is, I think not worth the effort.
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If you ride like lightning, you're gonna crash like thunder. |
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#6 | |
Sea Lord
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#7 |
Hellas
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congratulations on your last findings mate
![]() colored map tools and sea foam to all winds are both something that i really liked to have. when you say ''decimal digits'' and ''control over the ruler line rhombuses'' you mean that there is the possibility to make them show the exact distance all the time ? (i guess that you are familiar with the issue at ruler where the ''0.3'' is actually 250 meters). did i get it right from the pics that the end of the ruler is showing the current (exact) distance ? as you are on this,do you believe that is possible to achieve a plotting at attack map ? bravo Tycho ![]()
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 04-30-17 at 01:23 PM. |
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#8 | |||
Sonar Guy
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![]() Quote:
![]() By rhombuses I mean these little diamond shape point on ruler line, that are placed on distances according to the scale of the map. The problem is with very long lines (thousands of kilometers). For example, if you have 5000 km line on map and you zoom to 250m map scale, the program will calculate every romb for the entire length of the line. So, 5000x4=20000 calculations, these lead to some lost of performance depending of computer and the length of the line or lines. My computer because of this, drastically loses performance from one line after 1500 km. What I can do, is to multiply the distance the program puts these to be, let's say 10x the scale. On the other hand, these marks are useful sometimes, so I may not do anything, have not decided yet. Quote:
Quote:
Improved drawing will be ready very soon.
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If you ride like lightning, you're gonna crash like thunder. Last edited by Tycho; 04-30-17 at 02:46 PM. |
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