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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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I encountered some problems while modding the midget sub, so I have put it on hold for a while.
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#32 |
Seaman
![]() Join Date: Jun 2007
Posts: 32
Downloads: 0
Uploads: 0
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wait, the AM and Sen Toku are the same? I thought the STo was the carrier and the AM the smaller boat with a reece plane (I think Japan had tons of classes like that)
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#33 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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The AM is also a "hanger" type sub that can launch a plane. I am not up on all the classes like Keltos is, so maybe I said it wrong. They are not the same 'class' but they are the same type with a hanger for planes (that's all I meant by that). But the AM only held one plane I believe. So I just worded it wrong. But Keltos is working on one that is the smaller version, similar to the Sen Toku. I only stated it that way so that anyone not familiar with the Japanese subs (like me:rotfl ![]() If you do a search there are some pictures of the sub he is making. Peabody
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#34 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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see www.combinedfleet.com (photo is wrong though)
The Type AM was a modified sub with a Jyunsen hull and a modified Sentoku tower which could only store two planes instead of three. They were designed because of a shortage in raw materials to build more Sen Toku. It is a bit smaller then than the Sen Toku as well, as my model shows. Keltos |
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#35 | |
Stowaway
Posts: n/a
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i am really more interested in a sinkable version with renown that has the correct looking draft height. (for my game fixes mod) it is more important to me to have that than worrying about getting the AI version working. |
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#36 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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GOOD WORK!
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#37 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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It's been a while since I have modded for SH4 now, but I remember with the midget sub it kept rolling when on the surface and flying around when I hit it with a torpedo. I could never find the solution for it.
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#38 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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could you do a couple AI US subs for our japanese campaign please ?
and can your AI Sen Toku be used there as well ? Even if not playable it would make a very nice addition to our campaign, you'd be included in the credits off course ![]() keltos |
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#39 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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Keltos, feel free to add my sub in your mod, I have taken a break from modding but feel free to look at my modified .sim file, change the US sub files to match those and then you will have AI US subs.
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#40 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Thanks a lot Miner1436 !
It will be nice to have a Sen Toku sail by when on a mission ![]() I plan to add the Type AM (I-13 class) at a later stage, right now I'm happy driving the Jyunsen B. Keltos |
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#41 |
Mate
![]() Join Date: Apr 2015
Posts: 52
Downloads: 159
Uploads: 0
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Hi there, I just wanted to know how to add this in manually.. JSGME doesn't work for me, and manually adding them, is it like normal ships?
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#42 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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anyone still have it ?
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#43 |
Navy Seal
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#44 | |
Sink'em All
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Would anyone still have a copy of this modified sim file lying around?
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#45 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Could you upload it here on subsim please?
We lost a lot of files when filefront closed... Keltos |
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