SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-10-17, 12:20 PM   #6
Bleiente
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Bubblehead1980 View Post
Currently adding some layers to RSRD as I had on my prior install(lost when computer crashed) . I add certain historical events so if player happens to be in he correct position, can "replicate" certain things.Currently in the early war, added guard/asw patrols in home islands, outside key ports etc.
These are fantastic news ...
Obviously, the unprotected ports in RSRDC seem to be a minor weakness ... (lead reports from DicheBach).

At all, I like and appreciate your modifications.
"NewDepthCharges" and "Torpedoupdate" are an integral part of my ModSoup aka ModPack.

Quote:
Originally Posted by Bubblehead1980 View Post
Yes, more AI subs would be great.I am doing his for my RSRD with TMO install currently. Is is true they are working on AI subs that can fire torpedoes?
The Base Mod:
Quote:
Originally Posted by iambecomelife View Post
Here is the AI torpedo link:

http://www.filedropper.com/aishootstorpedos

This version still has the depth keeping problem, so you will need to tinker with it in S3ditor to improve accuracy.
I have it currently unadjusted in my ModPack - wanted to first test what he can or can not ...

  Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:02 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.