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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Mar 2017
Location: Atlanta
Posts: 128
Downloads: 14
Uploads: 0
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So my next question:
I guess mega mods like Ralles and FOTRSU don't allow the player to play as Japanese submariner or in other ships? Are there mods that do allow that form of play? Being quite new to the Silent Hunter series, I'm really impressed. I'd have to say SH 4, even just vanilla, is about as close to "perfect" as any game I've ever played. Of course no game can do everything, but the extent to which a game fulfills the limited intent it is designed for is what I mean by "perfect." SH 4 seems to do what it intends to do better than most games I've ever played. When I combine this with the facts that: (a) it manages to create seamless game play across huge expanses of time and space and (b) does a reasonable job of conveying the texture of obscure, subtle and complex historical war time dynamics, I conclude that it is in the very top 1% of games I'm aware of. Not sure I'd call it my favorite yet, though it vies for that. It doesn't cover enough of the operational and logistical dynamics, nor are the character elements as rich as I would like for it to vie for favorite. With all that said, I'm really surprised it took me this long to learn about this game, and I'm also surprised that Ubisoft has yet to build expansions on this engine that add additional WWII era naval and air warfare dynamics. Long-term, I would love to be involved in developing a game that combined the best elements of the Silent Hunter series with something like War in the Pacific. There is already a precedent for this type of game design, the Battle of Britain II Wings of Victory game, in which the player can play the game at the level of a strategic commander, handling the distribution, and to some extent crewing and logistics of air groups, or play as a crewman on a specific aircraft, or both.
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You would make a ship sail against the wind and currents by lighting a bonfire under her decks? I pray you excuse me. I have no time to listen to such nonsense. -attributed to Napoleon Bonaparte (probably paraphrased from Les Merveilles de la science) |
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#2 |
CTD - it's not just a job
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To check it out, in FotRSU when on the Single Mission (or is it Quick Mission??), click on the "Change Sides" button, and you could do some German Missions - if there were only some German missions to PLAY!!! - oh wiat, there is... 721_SK_UboatMissionsPatrols_FotRSU.7z - but you must test them... endlessly...
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"...and bollocks to the naysayers" - Jimbuna |
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#3 | |
Machinist's Mate
![]() Join Date: Mar 2017
Location: Atlanta
Posts: 128
Downloads: 14
Uploads: 0
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Really enjoying the attention to historical detail in Ralles mod soup. My most recent patrol started on around July 29 from Brisbane. I basically just ignored the mission to go waste time north of New Guinea and headed to Iron Bottom Sound to see if the U.S. landing force arrived on Aug 8;. Right on time! ![]() With this in mind, and the fact Tulagi now has a replenishment port, I'm going to be getting in on a lot of the Guadalcanal knife fights ![]()
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You would make a ship sail against the wind and currents by lighting a bonfire under her decks? I pray you excuse me. I have no time to listen to such nonsense. -attributed to Napoleon Bonaparte (probably paraphrased from Les Merveilles de la science) |
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#4 |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
Posts: 1,074
Downloads: 397
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Any chance you could do away with that moving background? Very distracting and unnecessary. Thanks.
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![]() ![]() ![]() Run Silent, Run Deep, and Sink 'em All |
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#5 | |
Machinist's Mate
![]() Join Date: Mar 2017
Location: Atlanta
Posts: 128
Downloads: 14
Uploads: 0
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Isn't that something the whole site is "experiencing" at the present time?? ![]() Not sure how my user account could possibly be the source of THAT!?! ![]()
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You would make a ship sail against the wind and currents by lighting a bonfire under her decks? I pray you excuse me. I have no time to listen to such nonsense. -attributed to Napoleon Bonaparte (probably paraphrased from Les Merveilles de la science) |
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#6 |
Stowaway
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#7 |
Machinist's Mate
![]() Join Date: Mar 2017
Location: Atlanta
Posts: 128
Downloads: 14
Uploads: 0
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So, I've reached the conclusion that "Realistic" (aka "Very Hard") difficulty in a career is not necessarily more fun. More tedious, but not necessarily more challenging.
Thoughts?
__________________
You would make a ship sail against the wind and currents by lighting a bonfire under her decks? I pray you excuse me. I have no time to listen to such nonsense. -attributed to Napoleon Bonaparte (probably paraphrased from Les Merveilles de la science) |
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#8 |
Stowaway
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Moin, Moin...
Do you mean now the "realism" settings of SH4 or the level of the AI in the modpacks? I myself prefer/play on 90% ... thus with external view and map contacts. But everyone has their own preferences and can do what he likes. |
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#9 |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
Posts: 1,074
Downloads: 397
Uploads: 0
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Thanks. Obviously I didn't get it. Now that I'm retired almost 3 years I find it hard to keep up with the calendar!
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![]() ![]() ![]() Run Silent, Run Deep, and Sink 'em All |
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