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03-10-17, 03:59 PM | #4156 | |
Admiral
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They used dark green alright.
======== Propbeanie, I know you've been going through the Campaign missions, have you noticed that when you run the Mission Editor, under the "Mission" menu there's the "Validate Mission" heading. This will usually show you errors when objects are too close together. I couldn't help to notice the other day that the US_NavalBases.mis file is full of ships that are too close together. I don't remember if the same is true for aircraft (or if the Validate Mission even looks at aircraft) but, don't you think when the game warns you there's problems....there may be problems when the game runs the mission?
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 03-10-17 at 05:16 PM. |
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03-10-17, 06:41 PM | #4157 | |
CTD - it's not just a job
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Edit: and there, cdrsubron7 has it... |
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03-10-17, 06:49 PM | #4158 |
Grey Wolf
Join Date: Jun 2011
Location: UK
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Three positive replies in a few hours - I will take that as a yes
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03-10-17, 06:56 PM | #4159 | |
CTD - it's not just a job
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03-10-17, 07:03 PM | #4160 | |
I break things
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Hell yes... Get on it mate... Just hit davy jones locker... no batteries or CO2 left as I was exploring Truk.. Shore batteries were brutal. ======== Propbeanie There is deffinatley a sound issue of sorts as you approach Truk... [1943] from the south east, and roar nearly sent me to an early grave.. [1941] from the west this time, the roar made me jump, even though i was waiting for it...
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Last edited by s7rikeback; 03-11-17 at 03:57 PM. |
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03-10-17, 08:43 PM | #4161 | |
Admiral
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Propbeanie, have you ever looked at the planes flying during the Museum run?
Maybe you should look at their route first, it's in the Data/Museum/Museum.mis file. Planes take a northern route, fly for several miles, turn west, then south, then east looping to their starting point again. This route is followed by all planes (a similar route is for ships), the game is hard coded to change planes when the next/previous button is pressed. If you follow the plane long enough you'll see its 90 degree "turn". It will usually falter, dip lower than its usual flight, make a herky jerky turn then level out to fly the next leg. This is a plane flying all by itself...no other planes around it. Personally, I don't think the planes have the same "avoidance" mechanism as the ships do. My point is, when I've seen a group of planes flying around Pearl, their flying in formation, the only problem is this formation is singular, every plane for itself. If one jukes while the other jives, their both going down. The stock game doesn't have plane "formations" in it...that's a modders idea of reality. The problem is, the planes will crash if their flying close to each other, set to fly in a "modded" formation, and a turn is made. Just a point to be understood when players see planes falling out of the sky for no apparent reason.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 03-10-17 at 09:46 PM. |
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03-11-17, 12:50 AM | #4162 |
CTD - it's not just a job
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I have watched the planes in the Museum, but usually not that long... So, in other words Capn, when we see these over-90 "zig-zag" routes, and especially the routes where a person was tired of putting in waypoints, and there's only three of them for a loop (obtuse triangle??), we can just about guarantee several plane crashes... There are some routes where the turns are on the order of 30 degrees then two 75 degree turns to get back to #1 waypoint and start all over again...
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03-11-17, 12:52 AM | #4163 |
CTD - it's not just a job
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It worries me that you were getting that audio... like a jet plane taking off, or "buzzing" your location? Here, I thought it was from the file mis-match in the terrain of the mod I was noodling with... I wonder if it's like the sounds of the sub when you reload a save, only this is the mines blowing up nearby from vessels routed into the minefields... See your PM. I wonder if it's that... I hope so anyway. I don't really want to get into another audio glitch issue...
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03-11-17, 03:43 AM | #4164 | |
I break things
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I'm off to London for the day today - Daughters birthday celebration. I will get back to Truk this evening and see what happens... Just had a brain fart - in my SH3 days - this noise was prevelent in the later stages of me playing this game - hence me leaving SH3. Later on, i tracked it down to the Sh3.sdl of the mod i was using - i had to use the Sh3.sdl from Aces to solve this problem as it had fixes for the various mods i was using.
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03-11-17, 07:11 AM | #4165 |
CTD - it's not just a job
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Another shtinking audio issue, you say?... When you get back from birthday celebrations - and be sure and tell your daughter "Happy Birthday!" for all of us here - but when you get back, we need all the details of the differences between the sdl files, if you can find them... or just point us to the mods involve creating the noise.
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03-11-17, 08:37 AM | #4166 | |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
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03-11-17, 08:48 AM | #4167 |
CTD - it's not just a job
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I had assumed it was caused from crossing one map segment boundary to the next, since I had installed the Carotio Truk Harbor mod, and that's when it started, but apparently not. I just didn't get the circumstances correct my first try.
So now we have another audio issue, like a jet plane roar, coming in for a strafe run, that we know occurs at least on both East and West sides of Truk, but we'd like to have the usual info, if any of you encounter it also. Date, Time, Location, Circumstances, if at all possible. It might also prove useful to know your Home Port and boat that you're on, and if there's any other mods... |
03-11-17, 09:57 AM | #4168 | ||
Admiral
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Ships can have this same issue, when the "avoidance" mechanisms kick in due to close formations of convoys. But I'd think planes are especially vulnerable due to their speed, and what I believe their lack of avoidance of others, except for land.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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03-11-17, 10:39 AM | #4169 |
CTD - it's not just a job
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While I'm looking through all the harbors and shallows of the SH4 world in search of beached vessels, I'll also look at all the plane routes. My "TrukFix" already has about one third of the Layers in it, so what a few more files?...
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03-11-17, 04:24 PM | #4170 | |
I break things
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Left Midway at 8th December 1941 Sub class = Porpoise patrol = Arrived at Truk 16th December. Conditions = Very heavy storms. No other problems found.
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