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Old 03-01-17, 06:50 PM   #1
Jeff-Groves
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Originally Posted by the_frog View Post
Hello folks,

An improved version could be created using the Bofors models that came with SH5.
If only someone could export it easily.

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Old 03-02-17, 05:25 PM   #2
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Originally Posted by Jeff-Groves View Post
If only someone could export it easily.


... one can find most SH5 models, including the guns, here:

http://p3dm.ru/index.php?do=files&op...unter&cstart=1

... but ...

all models are somewhat distorted and need fine tuning of the meshes. I recently re-worked one of the models for private purposes and that was no fun ...
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Old 03-02-17, 06:14 PM   #3
Jeff-Groves
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I don't think I'll need to download them.

Pretty sure I still have exporter I wrote for SH5.


Besides.
SH5 does not have an Octal.

Now if one would want all the SH5 Guns 3D objects with the AO mapping?
I can pack them up and proved a link.

Last edited by Jeff-Groves; 03-02-17 at 07:51 PM.
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Old 03-03-17, 06:41 AM   #4
gap
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Originally Posted by the_frog View Post
... the beautiful model of the 12 pdr never published ...

I had to do my own, comparable simple version ...
Not bad at all

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Originally Posted by Jeff-Groves View Post
I lost some of the texture work awhile back.
Hi Jeff, I know textures are not your piece of cake. All I need for creating some decent diffuse, specular, ambient occlusion and normal maps, is some good pictures of the real thing and the 3D meshes that you need to be textured.
Creating them is my fun. Let me know if you need any

Quote:
Originally Posted by the_frog View Post
is it really nescessary to create a new quadruple Bofors? There is a model in the original SH3 guns.dat. An improved version could be created using the Bofors models that came with SH5.

Quote:
Originally Posted by Jeff-Groves View Post
If only someone could export it easily.

Quote:
Originally Posted by Jeff-Groves View Post
Pretty sure I still have exporter I wrote for SH5.


...

Now if one would want all the SH5 Guns 3D objects with the AO mapping?
I can pack them up and proved a link.
Same here: exporting any model from SH5's guns_radars_01.GR2 file, should be pretty easy for me. The latest versions of GR2 Editor/viewer doen't open that file, but I have saved on my HD one of the earliest versions which could open /export from it
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Old 03-03-17, 12:17 PM   #5
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Not bad at all



Hi Jeff, I know textures are not your piece of cake. All I need for creating some decent diffuse, specular, ambient occlusion and normal maps, is some good pictures of the real thing and the 3D meshes that you need to be textured.
Creating them is my fun. Let me know if you need any

Thanks for the offer Mate.
I have 90% of the texture work done. I just lost the one that finished the shield rivets for the MK 5.

There are 3 different versions of the 12 pdr that I have actually.
I'll get some screen grabs in S3D and post them up.
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Old 03-03-17, 12:34 PM   #6
gap
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Originally Posted by Jeff-Groves View Post
Thanks for the offer Mate.
I have 90% of the texture work done. I just lost the one that finished the shield rivets for the MK 5.

There are 3 different versions of the 12 pdr that I have actually.
I'll get some screen grabs in S3D and post them up.
My pleasure Jeff, I Can't wait for your updates
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Old 03-03-17, 12:38 PM   #7
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Here's 2 versions.
http://www.mediafire.com/view/72zm27...k8o/12pdr1.jpg

The 3rd version has the wrap around shield. I just have not done the import work for it but the shield is done.

A 4th version could be done with no shield at all.
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