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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Dipped Squirrel Operative
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>^..^<*)))>{ All generalizations are wrong. |
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#2 |
Lucky Jack
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Someone is going to make a killing with space garbage collection one day.
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#3 |
Soaring
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Why do I think of shotgun shells now...
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If you feel nuts, consult an expert. |
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#4 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
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Kessler Syndrome FTW!
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#5 |
Wayfaring Stranger
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First they have to figure out how to catch things going thousands of miles per hour.
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![]() Flanked by life and the funeral pyre. Putting on a show for you to see. |
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#6 | |
Lucky Jack
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The kicker is that you need a base to operate from, fuel to use, personnel rotation, all that logistical fun and games. The actual garbage collection is relatively straight forward (relative within the framework of doing stuff in space itself which is already not that simple) it's more the costs and logistics which mean that it hasn't been done yet. Of course, as space tourism starts to be a thing, as soon as someones space-plane gets a hole ripped in it by part of a Soviet satellite from 1986 then clearing up space junk will suddenly become a more feasible mission. ![]() |
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#7 | |
Lucky Sailor
![]() Join Date: Oct 2010
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As most orbits are prograde of some sort, West to East, the closing speeds aren't as bad as you'd assume. A lot of the proposals are calling for large fishing net style of collection. Then they just close up the net with the junk inside of it. The real kicker is collecting the returned items. If you just let them burn up in reentry, then there's no profit to be had. Building the infrastructure to reclaim the stuff is the problem. Give the nature of the process, it will usually not be a craft that can be easily controlled during reentry, the aerodynamic forces will send it wherever it feels like. So not only will you have difficulty getting to it, finding it and hoping it didn't land somewhere populated, or deep, is a major concern. It will only become feasible when insitu (orbital) processing stations become practical, that way controlled reentry won't be as big of an issue. |
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#8 |
Lucky Jack
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Heck, we catch something going thousands of miles an hour every time we go to the ISS which is travelling at 17,200mph. Been doing that sort of thing since Gemini VI and VII rendezvoused in 1965. It's usually a case of matching orbit, then increasing orbital velocity whilst maintaining a stable orbit (which involves thrusting at your apoapsis and periapsis) until you creep up on the object, then decrease your orbital speed until you match velocities, then thrust at the object and increase and decrease your speed to meet it.
It's a bloody hard thing to work out when you first time you try it but when you get your head around it, it's not too bad. The kicker is having everything up there in order to resupply it all, once we get a cheap and reusable way to orbit then it will get a lot easier. |
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#9 | |
Wayfaring Stranger
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![]() Flanked by life and the funeral pyre. Putting on a show for you to see. |
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#10 |
Lucky Jack
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Yup, that is going to take a very long time and a very detailed radar and laser scanning system in order to find all of them. There is talk, as Gargamel has said, of using a net system in order to scoop the stuff up, so that might actually help if a very large net was sent on the right orbit and essentially trawled it clean. That's certainly one option and probably a lot quicker and easier than individually sweeping up each nut and bolt.
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#11 | |
Chief of the Boat
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http://www.imdb.com/title/tt0186566/ ![]() ![]() |
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