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#4 |
Sea Lord
![]() Join Date: Dec 2003
Posts: 1,898
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SQ,could you post on here or pm me the formulae to have a look at please?You obviously take a very scientific approach to your game play-how log does it take you to input all the data and can you quantify how your calculations improve your solutions compared to the game generated ones?Finally I use 1 degree bearing error at 60 nm=2000yards,obviously you wouldn't be shooting from that far away so bearing error in minutes/seconds of a degree at maximum torpedo range should fall well within the capability of the seeker head.
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