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Old 01-26-17, 10:29 AM   #1
Senf-Man82
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Join Date: Aug 2014
Location: Wilhelmshaven
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Thanks for the nice feedback, I appreciate it . Speaking about quality, yes I think I set a new standard (in all modesty ), although I didn`t care at all about any ISO 9001 quality management princeples .

Still working on improvements and I really need to figure out that ambient occlusion stuff. I also try to gain more knowledge about S3D itself and all its functions (animations, controllers etc.). Truelya big task .

I am also thinking about a way how to make her DCs work, which again takes me a while.
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Old 01-28-17, 10:52 AM   #2
Senf-Man82
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FYI:

there will be an updated version coming soon. It'll the a proper fitting zone model, that corresponds with the ships equipment and weaponry.
I also hope that I can find a solution for the missing radar texture on top of its mast.
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Old 01-28-17, 11:37 AM   #3
blockhead48
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That missing radar texture.....the top most rotating radar is painted black, and it looks ok with my graphics card, (ASUS ATI RADEON 5800 series) no shimmering or anything, everything looks fine.
Maybe its something to do with your graphics card Senf?
I wouldn't bother making workable depth charges (DC?) there aren't any other submarines in the game to depth charge!
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Old 02-06-17, 06:10 PM   #4
TheGreatElector
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Join Date: Dec 2013
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Quote:
Originally Posted by blockhead48 View Post
That missing radar texture.....the top most rotating radar is painted black, and it looks ok with my graphics card, (ASUS ATI RADEON 5800 series) no shimmering or anything, everything looks fine.
Maybe its something to do with your graphics card Senf?
I wouldn't bother making workable depth charges (DC?) there aren't any other submarines in the game to depth charge!
Everything seems fine to me, i don't see any black radar.
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