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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ensign
![]() Join Date: Sep 2009
Location: Germany
Posts: 222
Downloads: 0
Uploads: 0
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Elphaba you could have just sent me a mail and would have got your money instantly back. But well. You took the public route, so just send me your paypal account, so I can refund you. Get a drink of that money and just forget this ****ty game.
![]() agathosdaimon, I agree. Destroyer behavior is going to change with the coming update which we work on. Due to the still part time work on this it's hard to estimate when it will go online. |
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#2 |
Planesman
![]() Join Date: Sep 2016
Location: Melbourne, Australia
Posts: 188
Downloads: 142
Uploads: 0
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okay great, i look forward to the next update!
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#3 | |
Neptune's daughter
![]() Join Date: Apr 2007
Posts: 325
Downloads: 164
Uploads: 0
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You and 'Sung' might think I'm trolling, but honestly I'm not. I've been playing submarine games consistently since Silent Steel in the mid 90's. I've owned every Silent Hunter game from 3 onwards, and have great fun in Sub Command and Dangerous Waters. However you game (on iOS) was sorely - and I use the word loosely - optimised for a touch screen, with very small, fiddly controls that were not finger optimised - and I say this as a game and iOS dev. The gameplay was simplistic, the graphics, poor and not retina (fuzziness is the dead giveaway) and I'm guessing it's because it was a PC port? I've watched, waited and constantly went to and fro on whether to buy it or not, and desperate for a good mobile sub game, I took the plunge and within 3 minutes was utterly disappointed and annoyed. So, I can't speak to the people who have paid and given you praise, but I doubt very many have the experience with the top flight 'sub sim' games than I and I'm not convinced that your visibly desperate need to post 'good' reviews says more about your own anxieties with the game and insecurities than it does any false notions of trolling on my part. |
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#4 |
Ensign
![]() Join Date: Sep 2009
Location: Germany
Posts: 222
Downloads: 0
Uploads: 0
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Hey Elphaba, I know you're not a troll. A troll would have just created a new account but you were so brave to use your real one so actually I really appreciate that!
![]() ![]() Do you have any examples for a good sub sim game on iOS? What do you mean with "top flight sub sims"? Seriously I would love to see how others have done the UI. Actually our game is not a PC port, it was thought to be done directly for touch devices and not PC. Making this for PC would have made things much much easier. Personally I think a phone screen below 6" is simply to little to play this game. Should probably be a tablet. I know that the UI is not perfect and often you get used to stuff during development which is why we love to get feedback. ![]() As you're an iOS dev too, could you be so kind to show some examples of your games? Regarding the refund: Please send me your PayPal address and you will get your money back. |
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#5 |
Developer
Join Date: Mar 2008
Posts: 335
Downloads: 6
Uploads: 0
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...experience with the top flight 'sub sim' games than I and I'm not convinced that your visibly desperate need to post 'good' reviews says more about your own anxieties with the game and insecurities than it does any false notions of trolling on my part.
Very strange ![]() ...I say this as a game and iOS dev. Ok lets go and show us your work. I always open to learn ![]() You say you love sub command and DW? This would be very funny to play on a smartphone ![]() Elphaba. I'm really sorry that we didn't make SH6 in a modern scenario as small developer team. Sorry for this. We give you your wasted money back no problem. Take it and wrote a game that you like. And i promise i will buy it and try it. ![]()
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SILENT DEPTH the submarine simulation for your mobile device www.silentdepth.com https://www.facebook.com/silentdepth/ Silent Depth Manual |
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