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Old 05-04-06, 03:31 AM   #6
JScones
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Join Date: Apr 2005
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Default Re: SHC question. Lets suppose...

Quote:
Originally Posted by GreyOctober
Lets suppose i have 2 text files: x0 and x1. Both have identical content except that x1 has a different line of text. Lets suppose i have two message_en.txt files. Is it possible, using SHCommander to make x0 work when im in Atlantic and automatically switch to x1 when in Mediteranean without having to exit the game?
Well, yes and no. Yes it can be done, but it's linked to Flotillas.

For example, we know that 29th Flotilla is our exclusive Med Flotilla. So if you want files/settings to be Med specific, simply add them to the '...\SH3 Commander\Flotilla\907\data' folder. Whenever you load up a 29th Flotilla career, these files will be copied into the game, otherwise nothing will (unless of course, you add your Atlantic files to the other Flotilla folders).

Likewise you can use this method to simulate Arctic settings (usually linked with 11th Flotilla).

You'll see that SH3Cmdr currently utilises this method to "force" the correct water textures for the Med and Arctic in careers (you may be aware that in careers SH3 always uses the Atlantic water textures).

BUT no it can't be done in the sense that files change automatically when you move between seas. Basically, once a set of files have loaded into SH3, they stay until you next load SH3 via SH3Cmdr. This is NOT an SH3Cmdr limitation, it is an SH3 limitation. All core game files are loaded at start up and stay in memory until the game is closed. So, this means that if you sail between the Atlantic and Med through Gibraltar, the water textures will NOT change, until you reload the game.

So, answering your question in this context, and considering the way SH3Cmdr runs, I'd include a copy of your Atlantic file under every Flotilla OTHER than 907 and your Med file under Flotilla 907.
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