![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#11 | ||
Captain
![]() |
![]()
This ultimately is your limiting factor.
Both for SH3 and your PC. The closer the game (or OS) gets to "filling" the RAM that it can use (~2 GB for SH3), the more issues with performance you will have. Quote:
Even if the game fails to recognize all of the ram, or CPU, by running it on a multi-core system with MUCH more RAM than needed, he has insured that the Game Process is unhindered, in addition to the fact that the CPU cycles are much above what is required. Even more so than what would have been available on a single core CPU. Quote:
If the OS isn't accessing the HDD that SH3 is installed on, then the game will load quicker. While this may not help the FPS, it will reduce the loading times. (See my statement in my last post about loading a Crysis level in 45 sec. It didn't help the FPS, but I was in the game much faster.) Just some thoughts, I went into detail, then I decided to cut down the length of this post, so this is what is left. My apologies if some of it doesn't make sense, that sometimes happens when I cut down the length of my posts. Barracuda |
||
![]() |
![]() |
|
|