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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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There's a way to do it, can't remember at the moment though. I'll look into it.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#2 |
Nub
![]() Join Date: Apr 2013
Posts: 3
Downloads: 82
Uploads: 0
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Okay,
![]() Thank you all a lot, I hope to see a solution somewhere soon. ![]() Till then, good huntin ![]() |
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#3 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
|
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Well after looking into it for a couple of days, there doesn't seem to be a real easy way to do it. Several files need their contents changed. I tried adding the IX D2 to the US side and ended up with no crew, torpedoes, or conning tower.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#4 |
Nub
![]() Join Date: May 2013
Posts: 2
Downloads: 1295
Uploads: 0
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I did some text modding and converted IXD2 uboat to US side with Us crew and german weapons & equipment. Not tested extensively but it seems to work with stock 1.5 and TMO and Game Fixes only mods (single missions & campaigns)
I merged & edited some configuration files (mainly .upc files with Notepad) https://www.dropbox.com/sh/autzc0xr9...0side.zip?dl=0 Grab it while you can. Hope you like it. Known problems: 20mm AA guns not working but 37mm at least appears... (btw This is my first post - I've been lurking here for years.) |
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#5 |
Gefallen Engel U-666
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fractalmind!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#6 |
Chief of the Boat
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Welcome to SubSim fractalmind
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Tags |
change, nation, quick missions, sh4 |
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