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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Ensign
![]() Join Date: Jan 2006
Location: Belgrade,Serbia
Posts: 222
Downloads: 6
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around 230000 but 100% realism(and GW installed) now it is decembar 1940
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Any ship can submerge.. Only submarine can surface! |
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#47 |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
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230k...6 x Nelson?
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#48 | |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
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So I got about a medium cargo on average for each torp. In the early war - 39 I was patrolling around scapa flow, and I actually had to return with 4 torpedoes before my fuel ran out. It was pathetic... Kb |
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#49 |
Ensign
![]() Join Date: Jan 2006
Location: Belgrade,Serbia
Posts: 222
Downloads: 6
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U mean tonnage in 1 single patrol,eh?
![]() ![]() i missed that...around 50000 when i was lucky to get passenger liner and after that so unlucky to have 6 Duds in a row ![]()
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Any ship can submerge.. Only submarine can surface! |
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#50 | |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
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![]() Question - do merchants/DDs hear the torpedo explode when it finally sinks? You can hear it in the sub, and that's when your WE says 'torpedo missed'. I'm wondering if DDs will pick up on the sound and start looking for you. I don't know if that's ever happened for me (usually they've detected me some other way) KB |
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#51 |
Sparky
![]() Join Date: Mar 2006
Posts: 151
Downloads: 0
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Had my highest ever the other day. ~60% realism, mid-'42, VIIC, 178,000 tons in a patrol that lasted under a month!
All tankers, mostly T2s, a hand full of T3s and two small tankers. I resolved just to sink ships with =>T2's displacement but my fuel - and patience - were running out. Lots of planes downed too. Caught my first sighting of a battleship, the King George. Was too far away to engage and moving too fast to catch. I'll get 'em in the next career. ![]() |
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#52 |
Weps
![]() Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
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GWX 37,000 GRT 100% realism (IMO if you play with less than that then what's the point? afterall the point of a simulator is to SIMULATE real life conditions to the best of its ability) Still going strong well into 1943
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#53 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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In an old career using the stock version I once managed to total over 1.000.000 GRT.
After playing with GWX3 for around 3 years now this total will likely be lower,but i'm still racking up some decent tonnage ![]() I play with 85% realism and manual targeting.The only things I keep on are: - map contacts (its realistic for your watch officer to provide you with contact updates while you attend to other tasks.Why do you think the officers are even IN the game?,to assist you when needed) - stabilize view (German optics were very good) - external view (I sometimes like to watch my UBoat in 3rd person,but NEVER use it in a plotting or attack scenario!)
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#54 |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#55 |
SUBSIM Newsman
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In one of my career, so the numbers are high, and I mean really big ..... and I'm sure that there is a record in itself .... maybe
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#56 |
Loader
![]() Join Date: Dec 2007
Location: Colorado, summer/ Arizona, winter
Posts: 90
Downloads: 6
Uploads: 0
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A Little over 251,000 tons. All of the info is in the "over 200 tons link".
I think I am at the end of page 5. Did it with 71% ( could never get the manual target thing --- must be the effect of being old. SNAKE1937 --- "SNAKE" my call sign while a USAF Rescue/ Survival guy. "1937" The year of my birth. |
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#57 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#58 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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#59 |
Eternal Patrol
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I love it. A guy digs up a five year old thread just so he can criticize it, and people fall right into the 'gamer' trap. Suckers.
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“Never do anything you can't take back.” —Rocky Russo |
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#60 |
Lucky Jack
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Why can't dead threads stay dead? Because of atomic mutations of the 1950's B-Movies.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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