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Old 04-28-06, 06:51 PM   #15
Observer
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Quote:
Originally Posted by VonHelsching
Quote:
Originally Posted by JScones
b) I have absolutely no idea on what impact removing the deck gun did have, apart from a view that logically it would have had some kind of impact (it's not just the weight of the gun that goes, it's the 14kg *per round* of ammunition that goes with it);
JS,

Actually, the weight, if put in the middle of the boat would be the less affecting factor. If the weight was withing specs, would probably only affect dive time (slightly IMHO) but neither turn radius, nor the max speed. Maybe the acceleration of the boat, but this is not what I was trying to model.

*BUT* if we are comparing a IX full of torpedos in the front section and an empty IX, they should be quite different in dive time these two: Remember that in crash dive, everyone's rushing in fron for obvious reasons; to change the vertical balance! A fully loaded IX should have been quite faster in diving time. But this is also not what I was trying to model, and certainly not within the allowances of the SH3 engine.
Removal of the deck gun will have zero impact on the boat's ballast. In order to correct changes in center of buoyancy and center of gravity, lead ballast would be added and/or moved around to compensate. To summarize my feelings on this mod, deck gun removal would:

1. Have absolutely no impact on dive time, either a normal dive or a crash dive.

2. Will have absolutely no impact on turn radius, surfaced or submerged.

3. Will have such a small impact on submerged speed as to be negligible. The sail is a more significant source of underwater drag than the deck gun.

Quote:
Any submariner reading?
I've already answered, though others are welcome to chime in.
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