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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Born to Run Silent
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Hey, thanks for helping spread the word. Do you have VIVE and tried the demo? It's great, isn't it? I never really paid attention to VR stuff before but 2 minutes with this game in VR and I am sold. There's nothing like it, it is really like being at sea on a U-boat.
![]() And welcome to Subsim.
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SUBSIM - 26 Years on the Web |
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#2 |
Swabbie
![]() Join Date: Aug 2016
Posts: 6
Downloads: 1
Uploads: 0
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Thanks! I've lurked for years (since Jane's 688i!) and found that my account wasn't being recognized, but it probably got purged.
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#3 |
Gefallen Engel U-666
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SirKerrald!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#4 |
Pacific Aces Dev Team
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Could I add my excitement at this development.
![]() Surely VR has to have a significant future for simulation gaming? It's one of those things that you can't explain to anyone. You have to try it. It's like Neal says. A couple of minutes with a piece of good kit and you wonder why the whole world isn't beating a path to its door. What a great opportunity for someone like Neal on the inside of a development team to drive this forward.
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"You need to put your behind in the past". Kumba |
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#5 |
Chief of the Boat
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Welcome to SubSim Kerrald
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#6 | |
Born to Run Silent
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Thanks, David. ![]() Yes, after 5 minutes of VR in the North Atlantic, I can see the return of the military simulation, a new round of tanksims, helosims, flightsims, and subsims all utilizing the new VR tech. The military sims have been dormant the last few years, but this tech is screaming for a resurgence.
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SUBSIM - 26 Years on the Web |
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#7 | |
Pacific Aces Dev Team
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"You need to put your behind in the past". Kumba |
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#8 |
Ace of the deep .
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What game effects could make vive spectacular ?
What about conning water splash etc . |
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