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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
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I really appreciate the effort, but I have an ancient Ati Mobility Radeon HD 4530, which I understand has never been supported that well. I doubt there are many users left anymore
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#2 |
Captain
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I saw your post earlier, but I was at lunch, and typing on my phone is a tedious chore...
https://help.ubuntu.com/community/RadeonDriver Ubuntu specific, but it does go list the chipsets/GPUs that are covered by the open source driver. However, checking the X.org page for the Radeon driver, (the open source driver), https://www.x.org/wiki/RadeonFeature/ if you look at the chipset listing for the 4000/5000 series (the first link) they are a RV700 series, aka the R700 series, if you check the 2nd link, you can see the state of the driver for the R700... (scroll down to the table, and find R600/700 across the top.) If you installed any of the more recent linux distros, you already have the driver. ATI/AMD are focusing on the newer hardware, but the open source guys aren't, they are working on the older hardware. Unsure about the quality/accuracy/rep of the source, but this link goes over the Mobility 4530 a bit in depth, i.e. what to expect. http://www.notebookcheck.net/AMD-ATI...0.13972.0.html Only thing I would point out, is dispite Linus Torvalds (spelling?) aim at making linux a PC OS, it runs on EVERYTHING, so it has taken 'root' in buisness areas, and hardware. Gaming on linux is not new, but is just starting to gain steam over the last few years. The Hardware can most likely handle it, but the drivers are what is needed to get there. (I had an HD4850 in that 5600x2 I mentioned in a previous post, it ran Crysis max res/settings, and did it at 70fps (WinXP). BUT it was driver dependent, updating didn't always help, had a few times I went back to the old driver... In Linux MOST of the time, it's a step up. Very few times have I had to downgrade...) And I've found several Mobility 4X00 users requesting help with setting up the video, there's more out there then you think. ![]() If you decide you want to give it another go... I'm game to try and see if we can find the answers. Barracuda |
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#3 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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I'll take a look at the links you posted and see if I can get the card working any better.
I use Linux Mint Mate Rosa. It's pretty new and works mostly just fine. If only the graphics driver for my card was better SH3 would probably work better in Linux as the operating system is very light weight compared to Windows. I'm surprised how well a modern Linux is able to run Windows-based programs.
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#4 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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![]() ![]() I ran glmark2 on the thing and got this result and an overall glmark2 score of 332. To me this looks that the driver made by Linux aficionados is working, but not as a good as GL renderer made by ATI would?
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#5 |
Captain
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Sorry, I have been out all day, but I did see your post ealier...
I looked up Gallium and refreshed my memory on it.... then I got glmark2 installed, and I ran it to see how FGLRX performed, so I can compare and see where the bottleneck might be for your system... I got a score of 60... ================================================== ===== glmark2 2014.03 ================================================== ===== OpenGL Information GL_VENDOR: ATI Technologies Inc. GL_RENDERER: AMD Radeon R7 370 Series GL_VERSION: 4.5.13416 Compatibility Profile Context 15.302 ================================================== ===== [build] use-vbo=false: FPS: 60 FrameTime: 16.667 ms [build] use-vbo=true: FPS: 60 FrameTime: 16.667 ms [texture] texture-filter=nearest: FPS: 60 FrameTime: 16.667 ms [texture] texture-filter=linear: FPS: 60 FrameTime: 16.667 ms [texture] texture-filter=mipmap: FPS: 60 FrameTime: 16.667 ms [shading] shading=gouraud: FPS: 60 FrameTime: 16.667 ms [shading] shading=blinn-phong-inf: FPS: 60 FrameTime: 16.667 ms [shading] shading=phong: FPS: 60 FrameTime: 16.667 ms [shading] shading=cel: FPS: 60 FrameTime: 16.667 ms [bump] bump-render=high-poly: FPS: 60 FrameTime: 16.667 ms [bump] bump-render=normals: FPS: 60 FrameTime: 16.667 ms [bump] bump-render=height: FPS: 60 FrameTime: 16.667 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 60 FrameTime: 16.667 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 60 FrameTime: 16.667 ms [pulsar] light=false:quads=5:texture=false: FPS: 60 FrameTime: 16.667 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windo ws=4: FPS: 60 FrameTime: 16.667 ms [desktop] effect=shadow:windows=4: FPS: 60 FrameTime: 16.667 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 60 FrameTime: 16.667 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 60 FrameTime: 16.667 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 60 FrameTime: 16.667 ms [ideas] speed=duration: FPS: 60 FrameTime: 16.667 ms [jellyfish] <default>: FPS: 60 FrameTime: 16.667 ms [terrain] <default>: FPS: 60 FrameTime: 16.667 ms [shadow] <default>: FPS: 60 FrameTime: 16.667 ms [refract] <default>: FPS: 60 FrameTime: 16.667 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 60 FrameTime: 16.667 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 60 FrameTime: 16.667 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 60 FrameTime: 16.667 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 60 FrameTime: 16.667 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 60 FrameTime: 16.667 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 60 FrameTime: 16.667 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 60 FrameTime: 16.667 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 60 FrameTime: 16.667 ms ================================================== ===== glmark2 Score: 60 ================================================== ===== Congradulations... Your 4530 has smoked dual R7 370s in crossfire... ![]() ![]() ![]() I think I've got Vsync on, so I'm limited to 60.... ![]() HOWEVER! Looking over your results should give us an idea where either the card or driver needs work, so we can adjust those settings for SH3... the only time you drop below 300fps are after the [effect2d] kernel=1,1,1,...... line, and that one is 252. Stays above 100 until terrain, which is 46fps, which is plenty playable for something like SH3. It might not be your drivers, it might be Wine, can you tell me what version of Wine you are running? I need to reinstall SH3, as I wiped my system about a month ago to add a few HDD to the RAID. So I haven't checked the last few versions. Which I'm going to do now. If we are running the same wine version, then I'll play with some settings on this end and google to see what might help. Fedora is usually a ver or 2 behind what is on the WineHQ page, Ubuntu runs a bit farther behind than that. (usually sticking to "stable" 1.6, 1.8, Fedora is "staging" 1.7, now 1.9.xx) I'm not sure how Mint handles it, but it is a "fork" of Ubuntu... I've had it work perfectly, then update to the next version, and something be amiss, like 1.7.40, or 1.7.41, I had flat black water..., I updated a few weeks later, and back to normal and working perfectly... I'll get to digging... Barracuda Last edited by BarracudaUAK; 07-19-16 at 10:46 PM. |
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#6 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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I seem to have an incredibly potent legacy card
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#7 |
Captain
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I typed the entire post then had the thought...
If YOU want to keep at this, then I'll keep working too. These post don't look like much in the box, but when I preview them, they look huge. Don't want to appear to be "pushing" you to work on something you are tired of working on. But happy to help, I have several games that didn't, and some that still are not working, and I try what solutions I can. So simply trying to assist in the same way. So ideas and possible paths below... ----- Did some digging on the heat issue, seems to be a common thing with Linux on laptops. But, I ran across several ways to fix it. Gives a few suggestions on the temp side of things: https://itsfoss.com/reduce-overheating-laptops-linux/ Also read on a forum post somewhere, I closed the tab, as I type this I have 24 tabs open, 4 of which are google, 1 is subsim... Someone with a HD 4530 installed the AMD drivers and it runs much cooler now. As far as that and getting a bit more ![]() Also dug up a bit more info on Mint 17.3 Rosa, it comes with, unless you updated it, the kernel and Xorg (the graphics/GUI server for linux) versions required to install the ATI drivers. Mint is based on Ubuntu, so what works in one has the potential (but not always) to work for the other. The latest driver doesn't support the older cards, but I'm checking the readme files with the previous drivers to see which is the newest to still support your card. You can usually look in the update program to see what you have installed. OR you can use the command line, I prefer the CL, but the graphical works to... Can you tell me what versions of: xorg-x11-server-Xorg xorg-x11-server-common that you have. (needs to be 1.17 or older, Mint Rosa ships 1.17.) And also which kernel version, terminal command should be: uname -r 'uname' and it should say 'Linux' 'uname -r' and it will tell you the kernel version. This will let me nail down which driver will work for you IF you want to try the AMD driver. I'm not saying that you will have to do all this, but Fedora 23 shipped 1.18, I had to downgrade to F22's Xorg 1.17, and then patch the driver install file for each kernel upgrade, then install.... it can be in depth, but that's mainly because linux is moving faster than AMD is. Just a heads-up Barracuda Last edited by BarracudaUAK; 07-20-16 at 01:15 PM. Reason: I can't seem to type today.... |
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