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#376 | ||
Admiral
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I've been looking at the FOTRS v1.3 Data/Library/AnimGraphs folder (the additions that FOTRS put into the game). Here's a look at the folder, pay no attention to the red circles for now:
![]() These .dat files are for the various crewmen that are animated. What I've found is there are some large differences between the stock game and FOTRS. Based on the idea (correct me if I'm wrong), that the stock game doesn't have the "Sound" issue that FOTRS has. Yet, as Rockin Robbins stated: Quote:
The four red circled .dat files all have something in common, they all have added content that also has speech files added when compared to the stock game. Here's the WCO.dat file (he's the crewman playing the Watch Commander on the bridge), the Stock game is on the left, FOTRS v1.3 is on the right: ![]() Quite a bit more content with animations....and more importantly, some speech files added as well. Of the 8 FOTRS .dat files in this folder, the four circled have added speech that the others do not. It's these four .dat files that I propose you should replace with the stock game .dat files.....then try a new game (don't just replay a "saved" game point) to see if the "sound" returns. This is important!! NEVER replay a saved game point with files that have changed after the saved point was made. As far as I'm concerned, the additions of extra animation, or speech use by these crewmen is not important when it comes to removing the "sound" issue you guys have been encountering. I couldn't care less if the guy turns around and say's "Yes Sir" when I issue an order. ======== As far as the same sound in TMO 2.0, here's the NA.dat file (he's the crewman standing at the helm wheel in the subs Command Room or Conning Tower). Notice the date when created: ![]() Here's FOTRS v1.3: ![]() No small coincidence that they were made on the same date, short of a few hours difference!! Ducimus seems to been working hand in hand with the FOTRS bunch....... little wonder the "sound" is the same for both mods! Will my suggested changes back to the stock game .dat files make a difference? Don't know, but its worth a try.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 06-30-16 at 12:52 PM. |
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#377 | |
Grey Wolf
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![]() So I put it here on my Dropbox https://www.dropbox.com/s/wdk3ugp2sg...Water.rar?dl=0 Should be JSGME ready
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon ![]() |
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#378 | |
Grey Wolf
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon ![]() |
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#379 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#380 | |
CTD - it's not just a job
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That's the part I was looking for CapnScurvy, the "calls" or announcements of a radar contact. I only have one question for you sir, if I may: How in the world do you find things like this? This is like the third time, just on this project, that you've found something along these lines. Are you just opening the files, one at a time, and looking (like I have been), but you're a fast reader, or is it just being familiar with modding and what is where? Excellent, very helpful find CapnScurvy. As for the animations themselves, half the time, the crew doesn't move anyway, so why have any? Trying to "sync" the lips is like trying to "sink" the Yamato while it's traveling at flank speed... only harder.
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"...and bollocks to the naysayers" - Jimbuna |
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#381 |
Officer
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Propbeanie, I have yet to encounter "the Sound" or similar problems while running my "slightly modified"
![]() ![]() Let's hope it stays that way. ![]() Regards, Billy. |
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#382 | |
Officer
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#383 |
Grey Wolf
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Funny you should say that - I was just sending a PM to RR about this
Then I figured - why make it a PM. Make it general - always good to share thoughts and knowledge right? The PM I sent follows, there is a download link in there if you look hard enough ![]() Hi RR You may have already seen it in the forums, but I will send you a PM just in case Tried to upload my modified FOTRS scene DAT to the google drive thingy To my eternal shame could not figure out how to do it And I work with frikkin' computers every day ![]() Anyway - if you missed the post in the forums here is the link https://www.dropbox.com/s/wdk3ugp2sg...Water.rar?dl=0 Had another thought today whilst I was zipping around the Celebes looking for an air contact to test it (ain't that always the way? When in a proper career they come along like busses. You go looking for them and all of a sudden they are real shy ![]() ie. it probably works in conjunction with whatever Ducimus had the aircraft sensors set at. If I am understanding right, the game will detect you if you are within x yards, at y profile, for z seconds. Light up all three and they are coming for you If AOTDMadMax's sensor bubble is smaller that Ducimus's (which I suspect it may be), then maybe just making the water clearer might not do the job? It might not be Just the underwater clarity that made the TMO aircraft spot me at PD As I am sure you are well aware - there is a massive level of what I like to call 'the interconnectedness of all things' in this game just some random thoughts on the sensor question Another thought - I will also post this on the thread - always good to share knowledge (or just hunches) right?? EDIT - I should add that when I say I was buzzed at PD by Japanese aircraft, it was when I was running this scene.dat in TMO 2.5. I have not actually tested it on FOTRS Ultimate
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon ![]() Last edited by max-peck; 06-30-16 at 04:27 PM. |
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#384 |
Argentinian Skipper
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The folder "Falloftherisingsun...." has this structure:
Falloftherisingsun....\data\etc.... See if you have this structure. Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#385 |
Grey Wolf
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Can I just check with anyone?
Whenever I try to enter the museum I get a rainbow coloured crash screen then my whole PC locks up. I have to do a hard restart. Do we all have this? I which case we may have problems Or is it just me having this In which case I obviously have major problems ![]()
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon ![]() |
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#386 | |
Sink'em All
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I'll check my install when I get home tonight and report back. ![]()
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#387 |
Grey Wolf
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nice one - cheers mate
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon ![]() |
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#388 | |
Stowaway
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However, I am not sure whether there is actually an acute or even chronic problem exists ... it could be due to the enormous mass of ships ... somehow SH4 has a problem with that. But actually I had only a CTD, a PC restart was not necessary. Last edited by Bleiente; 06-30-16 at 05:32 PM. |
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#389 |
Grey Wolf
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Managed to get s shot of it on my phone ( could not take a proper screenshot, it locked my whole PC UP)
![]() Does anyone get this when going into the museum/ Or is it just me? Either way - it looks like bad news ![]()
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon ![]() |
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#390 | |||
Admiral
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But, I'm fairly sure that the water being clearer (or cloudy) isn't one of them. That's just eye candy for us, not a factor in detection.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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