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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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#2 |
Ace of the Deep
![]() Join Date: Sep 2006
Posts: 1,169
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@ Oberon
From what I can gather, you had a rather large force under command of a very low rank general, which means they were fighting with severe combat penalties. In game rule terms, you did not have enough Command Points (indicated by a flashing red number near the envelope on the right of the unit overview area). Furthermore, your stack was composed mostly of conscripts, possibly local troops, which although adjusted to the local climate, are not known for holding the line. This is evident in the 90 companies that surrendered to the enemy, which accounts for the large number of elements destroyed. In actuality, the battle did not go as badly for you as might be suspected at first glance. You do not appear to have lost any complete units and their missing elements can be replaced at a depot as long as you have the replacement chits (F3 screen). You managed to kill over one half of the enemies forces, who does not have the same ability to replenish his losses. All in all, a classic British colonial battle: throw in as many men as possible until the enemy is utterly annihilated. In other news: IT BEGINS ![]() |
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#3 |
Navy Seal
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Pure fiction that painting.
Italians should fly a white flag and run towards the sea ![]() |
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#4 |
Lucky Jack
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#5 |
Navy Seal
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Outrage, scandal, no respect for the great powers
![]() ![]() May 20th, 1860 Honduras seized a tropical fruit plantation, constructed and paid for by Austrian entrepenours and claimed it as their own. It seems that the states of central America cannot forget their brigand roots as this is nothing short but utter piracy. Where's my Slovene advisor, I need options to respond that include creating either a colony of them or a smoldering crater. |
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#6 |
Ace of the Deep
![]() Join Date: Sep 2006
Posts: 1,169
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I have lost a gold mine and a sugar plantation this way. From what I can gather, you need positive relations at 25 or above with the nation in whose territory you are constructing buildings in order to prevent them taking stuff away. According to the manual, you also need to have a commercial agreement with them before even being able to place structures, but that requirement seems to have been removed.
The bright side is that you can still buy the stolen building's product after it finishes construction (if they decide to sell it, that is). Also, remember that you need ships in the maritime trade box if you wish to transport goods to your country. I once lost a year's worth of gold production before I noticed things did not add up. |
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#7 |
Ace of the Deep
![]() Join Date: Sep 2006
Posts: 1,169
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Since many of you are still hurting for food due to spreading social unrest (now in Prussia as well), I would recommend that you look at the Assets Balance screen (press B to access) and see where food is sold, but where there is no-one buying it (or where demand is low). South America and Mexico (Gulf of Mexico trade box) are such examples.
If this trend of unrests continue, it threatens everyone, so if need be, we can create an event that "resets" public happiness and gives those that need it, some extra supplies to ensure that stability lasts. |
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