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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#17 |
Sonar Guy
![]() Join Date: May 2005
Posts: 398
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in sh3 destroyers were too effective, from the right viewing angle you could se the DD's rudder moving exactly as you moved your meaning a great deal of AI cheating was going on.
that and the infinte supply of rapid fire depthcharges which were always set to the perfect depth.
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Were there monkeys? Some terrifying space monkeys maybe got loose? |
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