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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
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The "missing" stopwatch has always been a bit of a PITA but there are some workarounds.
What I did was add a draggable watch with a seconds hand to the main GUI. It doesn't have a start/stop function but at least I can plot pretty accurately on the navmap now. The draggable watch is available through other mods but you can add that one particular piece by doing some manual editing and adding the necessary files. |
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