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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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"WWII Alternative Campaign:
-Here the Axis and Japanese forces may surrender...or not! The Allies might loose the war by the end of 1945 if the game chooses. Pearl Harbor is attacked before 1941! Anything might happen to change the real timeline." this is exactly the dynamic campaign I have been hoping for !!! ![]() |
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#2 |
Commodore
![]() Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
Uploads: 0
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Would be awesome.
I would suggest add the following sections; ESM/EW . Flares/Countermeasures (3" launcher). Ballasting and Trim. Issuing emergency procedure commands COW/DOOW/EOOW. Assuming Deck/Conn versus delegation to OOD or XO. Using standing orders to automate/control operations. Communications procedures and methods. Off the top of my head. I'm sure I could come up with many more given time.
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Richard "Rip" Ripberger Bonafide "Bubblehead" |
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#3 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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At least, Ubisoft was the only company able to provide us a fairly decent sub simulator from which to work.
Last edited by tonschk; 05-08-16 at 04:23 AM. |
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