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Old 05-04-16, 09:52 PM   #1
fireftr18
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Originally Posted by lukterran View Post
Went over the stats of my crew everyone seems ok except I have to say my Deck Watch is terrible. Only the first position has any good skills at all. All the rest are in the 30s and 40s. Going to fire all of them, next time I make port.
Don't fire them. It costs renown to get the better crew members. As you do patrols, and have more activities, the crew members improve on skill. I'll start with crew members that have 10 or 15 at a skill, and after 3 or 4 patrols, they'll have 50 or more skill level.
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Old 05-06-16, 12:59 PM   #2
Ludwig van Hursh
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I usually get a mod, drawing a blank which one I'm using, that removes the limit for officers and NCOs, I don't abuse it with tons of officers, but it does help get a nicely balanced and more realistic crew.
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Old 05-06-16, 01:57 PM   #3
lukterran
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Originally Posted by fireftr18 View Post
Don't fire them. It costs renown to get the better crew members. As you do patrols, and have more activities, the crew members improve on skill. I'll start with crew members that have 10 or 15 at a skill, and after 3 or 4 patrols, they'll have 50 or more skill level.
Why not I have nothing else to spend renown on? Upgrades are cheap in comparison to the about of renown I have.

Isn't a 50 skill level rather poor? Most of my good crew members have 80-105 skill level in their primary skill catagory.
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Old 05-06-16, 09:26 PM   #4
fireftr18
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Originally Posted by lukterran View Post
Why not I have nothing else to spend renown on? Upgrades are cheap in comparison to the about of renown I have.

Isn't a 50 skill level rather poor? Most of my good crew members have 80-105 skill level in their primary skill catagory.
Yes, you are correct. I'm using that as an example of how skill level improves with a crew member's number of patrols and activity.
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