SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-22-16, 05:47 AM   #1
Fahnenbohn
Ace of the Deep
 
Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
Default

Quote:
Originally Posted by Tycho View Post
Why have you made this ?
Fahnenbohn is offline   Reply With Quote
Old 04-22-16, 05:50 AM   #2
Fahnenbohn
Ace of the Deep
 
Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
Default

Would it be possible to add new foests types ?
Fahnenbohn is offline   Reply With Quote
Old 04-22-16, 05:53 AM   #3
Fahnenbohn
Ace of the Deep
 
Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
Default

Are the sea types controlled in the same way ? With a .raw file ?
Fahnenbohn is offline   Reply With Quote
Old 04-22-16, 07:47 AM   #4
Tycho
Sonar Guy
 
Join Date: Oct 2009
Location: Sofia, Bg
Posts: 384
Downloads: 264
Uploads: 1


Default

Quote:
Originally Posted by Fahnenbohn
Why have you made this ?
Just for experimentation. I tried quickly to make more types of terrains and seasons.
For example, when in north tropical zone is wet season, in the south tropical zone is dry season, and vice versa.

Quote:
Originally Posted by Fahnenbohn
Would it be possible to add new forests types.
Yes, but is lots of work.

Quote:
Originally Posted by Fahnenbohn
Are the sea types controlled in the same way ? With a .raw file ?
Yes. But according to some old posts in the forum, I remember, that I've read that something not work correctly there.
When the time comes, I will dig there, but for now I don't know.
__________________
If you ride like lightning, you're gonna crash like thunder.
Tycho is offline   Reply With Quote
Old 04-22-16, 09:01 AM   #5
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
Default

Thank you for your wonderful Russian! But why do not you upload your mod to download? Not all have to work with Photoshop and similar programs skills.
Anvar1061 is offline   Reply With Quote
Old 04-22-16, 11:09 AM   #6
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Tycho: Is it possible to create a whole new world/map for SH3 like this?

I mean, is it possible to use for example a mercator projection map to create a new world for SH3 with it?
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 04-22-16, 04:39 PM   #7
Tycho
Sonar Guy
 
Join Date: Oct 2009
Location: Sofia, Bg
Posts: 384
Downloads: 264
Uploads: 1


Default

Quote:
Originally Posted by Anvar1061
But why do not you upload your mod to download? Not all have to work with Photoshop and similar programs skills.
Because there is no mod. I just some days ago start just a quick experimentation with this. Now I need to do more precise TerrainTypes.raw, and I'll need many and varied textures, that I'll search and choose to my flavor.
But, because right now this is not my main activity on SH3, will take me a months until I'll come to that.

Quote:
Originally Posted by Hitman
I mean, is it possible to use for example a mercator projection map to create a new world for SH3 with it?
I don't think that this is possible.
All that above with TerrainTypes.raw and Terrain.cfg refers to how the game define where and when on the world, what textures to use for terrain drawing.
__________________
If you ride like lightning, you're gonna crash like thunder.
Tycho is offline   Reply With Quote
Old 05-06-16, 10:44 AM   #8
Fahnenbohn
Ace of the Deep
 
Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
Default

Quote:
Originally Posted by Anvar1061 View Post
Where you can download them? ... But why do not you upload your mod to download? Not all have to work with Photoshop and similar programs skills.
Hi Anvar. I plan to work on this me too, and to release my work with FBE v 1.2 (see here)

F.
Fahnenbohn is offline   Reply With Quote
Old 05-06-16, 04:15 PM   #9
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
Default

Quote:
Originally Posted by Fahnenbohn View Post
Hi Anvar. I plan to work on this me too, and to release my work with FBE v 1.2 (see here)

F.
Anvar1061 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:02 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.