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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: May 2007
Location: southwest ohio
Posts: 154
Downloads: 25
Uploads: 0
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Hi guys,
I ran across this and thought it might be cool to share. Maybe Neal could even put it on the front page. It looks to be an awesome game if they can finish it. The youtube link is one of the best sinking accounts of titanic I've ever seen. http://www.titanichg.com/
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My old Warp to patrol area tutorial is below for SH4. It allows you to jump to the patrol zone. Just like we use to be able to do in SH 1. http://www.subsim.com/radioroom/showthread.php?t=158704 |
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#2 |
Lucky Jack
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It's an ambitious project alright, but what they've done so far is outstanding, I downloaded the demo a while ago and the atmosphere they've created is beautiful and educational, I didn't know about the way that they'd crafted how the porthole and windows interacted, but in the demo you can clearly see that the porthole faces into a window with lights around the inside, it's quite a clever design.
It's definitely worth a front page mention, I agree. ![]() |
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#3 |
Sparky
![]() Join Date: May 2007
Location: southwest ohio
Posts: 154
Downloads: 25
Uploads: 0
|
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yeah man it looks to be awesome! I hope they finish it soon.
__________________
My old Warp to patrol area tutorial is below for SH4. It allows you to jump to the patrol zone. Just like we use to be able to do in SH 1. http://www.subsim.com/radioroom/showthread.php?t=158704 |
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