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#1 |
Navy Seal
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Ah, that. And he did the opposite
![]() So no problem on the doubling of the Imperial armies in Northern Italy then ?? |
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#2 | |
Ace of the Deep
![]() Join Date: Sep 2006
Posts: 1,169
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#3 |
Navy Seal
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#4 |
Navy Seal
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Damnit, anyone know what the Austrian decision about Rechberg minister does.
All I have is opt_title_AUS_rechbergminister1859 somethings and google is useless ![]() |
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#5 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
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I think this is the event description:
evt_txt_AUS_RechbergMinister1859: Count Johann Bernhard von Rechberg und Rothenlöwen was officially appointed Austrian minister of foreign affairs and minister-president. He is a open advocate of Metternich's principles of cooperation with Prussia and the Prussian Minister Bismarck himself already expressed a high appreciation of his character and abilities. I couldn't find any such thing for the options, but if I'm reading the event file right, the first option should cost you one diplomat, give you 25 VP and increase your relations with Prussia by 10 and the second one should give you two diplomats and 25 VP.
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Current Eastern Front status: Probable Victory |
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#6 |
Navy Seal
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Thank you muchos
![]() Historically speaking, dind't Bismarck like this guy because he led him around like a blind dog ![]() |
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#7 |
Lucky Jack
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I think some of the events are a bit broken, I've had the Australian miners strike event for about a year or so now. I've clicked on the option to appease them once but it didn't do anything and now it's just stuck in the nation decisions screen, so like Great Britain traditionally deals with Australian matters, I'm going to ignore it and hope it goes away of its own accord.
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#8 | |
Rear Admiral
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I think it was later on during the Schleswig-Holstein question he proofed no Match in diplomatic confrontations with Bismarck.
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#9 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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It has been brought to my attention by Respenus that the Italian Unification event chain seems to be borked in the version of the game we're playing, leading to some weird issues involving Garibaldi's army. There is apparently a simple solution to this by extending the time limits for a couple of events to fire by about a year. This will only be a small change on my end, so nobody else would need to edit their files, and it shouldn't break anything else, but I'd like to hear if anyone has any objections before I do anything of this sort.
Alternatively, we could try updating the game to the latest beta patch, which, from what I read on the AGEOD forums, also seems to resolve this issue. It should be compatible with the save game, but I don't know if it'll cause any issues. This will also require some minor editing of the event files unless we want World War I to start on the first subsequent turn.
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Current Eastern Front status: Probable Victory |
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#10 |
Lucky Jack
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I don't mind what Garibaldi does so long as he keeps making those delicious biscuits.
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