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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Planesman
![]() Join Date: Feb 2006
Posts: 185
Downloads: 13
Uploads: 0
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![]() Quote:
There are some nifty ranging maneuvers that are missing from the game, but there are reasons for that. My best advice for someone doing their own TMA is to srive bearing rate as much as you can, because the higher your bearing rate is, the better your solution will be. You do this by changing the line of sight as much as possible with each maneuver. Lag line of sight is best: turning from an overlead (where we pass in front of him) to a lag will almot lock a guy up, as well as really drive some bearing rate. If it wasn't for the manual TMA, I would probably not play this game. |
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