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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
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![]() Quote:
![]() Some ships hit sink very fast though so there must be a model. BUT: Although relatively calm weather (6 m/s) some ships tend to roll very heavily.....
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#2 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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I dont know from my experience they dont sink at all, once they HPs deplete they explode and break in pieces.
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#3 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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I'm with GOZO. I seen it take well over an hour for a ship to sink, or they break up and sink right away. It's a crap shoot on what will happen.
I've even hid under a ship I torpedoed to get away from the escorts that were after me. After an hour and a half trying to depth charge me they took off. I came out from underneath the ship and waited longer and it still didn't sink. I never got credit for it as I left and got out of Dodge before the escorts changed their minds and came back looking for us.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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