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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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I am getting a CTD right before my torpedo's hit the target. I am playing FOTRS 1.2 and its happening everytime. Has anyone else had this problem and is thier a ny solution?
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#2 |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
Posts: 1,074
Downloads: 397
Uploads: 0
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My experience taught me that it needs more than the 2gb maximum memory the game uses. Try adding it to the Large Address Aware program to let the game use up to 4gb. There is also a patch for the 4gb max in the download section. I use both and the problem went away. I also downloaded and run a program from 10bit called GameBooster 3. It closes off all unnecessary processes running in the background of your computer to allow more free memory. All processes are fully restored when you exit the game. I like it!
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#3 | |
Argentinian Skipper
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Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#4 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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It was TDW's depthcharge water disturbance mod causing it. It doesnt play well with FOTRS for some reason.
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