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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Aug 2009
Posts: 267
Downloads: 971
Uploads: 0
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compatible with Traveller mod?
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#2 |
What's happenin' Cap'n'?
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I don't have Traveller but I am going to guess no because he has custom missions and this would over write his and replace it with RSRD Patrol Objectives.
This is only for the RSRDC in TMO or RFB.
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USS COPPERFIN
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#3 |
Lieutenant
![]() Join Date: Aug 2009
Posts: 267
Downloads: 971
Uploads: 0
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Ok, thank you. Is there any way to remove the hydrophone surface?
Last edited by zeus; 01-31-16 at 06:13 PM. |
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#4 |
What's happenin' Cap'n'?
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I'm not sure what you mean. This mod doesn't alter the hydrophone or any of the submarine capabilities.
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USS COPPERFIN
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#5 |
Lieutenant
![]() Join Date: Aug 2009
Posts: 267
Downloads: 971
Uploads: 0
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can i disable the hydrophone when the submarine this in surface? is there some mod?
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#6 |
Navy Seal
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You can go aboard surfaced submarines today and listen to the hydrophones. They were useful on the surface and expected to find targets then also. Why disable them?
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#7 |
Lieutenant
![]() Join Date: Aug 2009
Posts: 267
Downloads: 971
Uploads: 0
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Is realistic the hydrophone in surface?
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