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Old 12-12-15, 06:20 AM   #1
Pisces
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It wasn't a registry setting, but a parameter for the DOS-command window used to run dangerouswaters.exe.

Open up the spoiler in my post to see how, or click the link to find the same at the end of the original article:

http://www.subsim.com/radioroom/show...9&postcount=34

EDIT I don't know how this applies to Steam games, because those shortcuts on the desktop point do not point directly to the game executable.

Last edited by Pisces; 12-12-15 at 06:28 AM.
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Old 12-12-15, 08:16 AM   #2
blackcan
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Quote:
Originally Posted by Pisces View Post
It wasn't a registry setting, but a parameter for the DOS-command window used to run dangerouswaters.exe.

Open up the spoiler in my post to see how, or click the link to find the same at the end of the original article:

http://www.subsim.com/radioroom/show...9&postcount=34


EDIT I don't know how this applies to Steam games, because those shortcuts on the desktop point do not point directly to the game executable.
It seems to work for now which is great
Thqnk you a lot!
But another questsion what is the main difference between stock dangerous waters and modded dangerous waters ? More realistic or harder ?
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Old 12-12-15, 08:21 AM   #3
Pisces
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I'd say more realistic, but that depends on the mod. Which might have the residual effect that some things are harder (like battling with a Kilo) I'm not familiar with DWX or Red Alert or whatever it is called. From what I know of LWAMI it definitely adjusted the models/weapons/sensors for realism and to fix / alleviate remaining bugs.
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Old 12-14-15, 10:51 AM   #4
Mike Abberton
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DWX/Red Alert increases the "realism" somewhat, although I think to a lesser extent than LWAMI. What is does do is add in a ton of additional platforms (including older Cold War stuff) and add additional player-capable platforms.

It should be noted that DWX's new user platforms are basically just mods of existing core user interfaces with slight graphics upgrades and tweaks to the capabilities rather than truly new platforms. So, you get additional frigate-type ships, but not cruisers. They did add in things like playable Charlie-Oscar ships and SSBN's though. Probably the biggest drawback to the new platforms is that there are not a lot of scenarios available that use them.

One note on LWAMI, one of the biggest changes it makes is making the AI (and user) platforms more unique. Stock DW only uses a couple of different sonars for each type of platform, so you and the enemy have a tendency to detect each other close to simultaneously. In LWAMI, you can really sneak right up on some of the poorer sonar platforms in a 688 or Seawolf.
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