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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#2 |
Count Dracula
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till now no side effects i have maxed all my game settings also no fps drop no side effects.... now i make a mission where are more then 30 ships in a convoy i will try to sink many as can to see if there a fps impact or some side effects .....
aaa forgot in the night u can not see almost nothing it's pitch black ![]()
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#3 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#4 |
Count Dracula
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new pictures with explosion
![]() it's only me or the explosion is to yellow ? ![]() Dat is a damn black smoke ![]() ![]() ![]()
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#5 |
Ensign
![]() Join Date: Aug 2005
Posts: 228
Downloads: 36
Uploads: 2
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Nice! I use a SweetFX near in every game also...
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#6 |
Count Dracula
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tested with TWoS, Sober mod list with my MagUI mod list Sweet FX work very well but there is only 1 problem... doesn't work with the Antilag d3d9.dll so players must decide themselves what to use antilag or Sweet FX......
i can release this sweet fx version for SH5 any time it's up to the community if they want to use it so i am w8-ing for your opinions. thx have a nice day Sjizzle
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#7 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Looks perfect to me.
Do you plan sharing your Sweet configuration files with the family? ![]() I like KriegsmarineHunter's SH5 version of ENB too, but the UI getting blurred makes it useless for ordinary game-play... |
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#8 | |
Count Dracula
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this one is made for the community ![]()
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