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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Dec 2014
Posts: 105
Downloads: 38
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Interesting. Considering the different mods we're running (I've never played RFB), it may be in the original game. If enemy crew works like the boat crew, it may be that the game just randomly came up with someone with gunnery 90% or something.
I guess it's realistic that 20mm are dangerous, but to be honest I've never had any success with my 20mm or even 40mm on enemy ships. Since I never go up against planes, they are just very useless to me. Still 3'500m ... just imagine what this guy can do to airplanes that are much more fragile.
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Playing: Windows 10 - Steam - Silent Hunter 4 v1.5 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 SCAF for RSRDC v502_2.0 IJN_Radar_Fix_2 ![]() |
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#2 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
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Hey fellas. greetings from the S-26.
i play TMO 2.6 and I've ran across freighters armed to the teeth and,to within varying digress their good shots. I've had my boat shot up a few times by charging in too close to a Maru. Check out this German Q-Ship i found in the Sulu sea. Though she was obviously armed with deck guns.
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"Diesel Pig" Not so long ago... |
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#3 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Imo, 20mm, or other small caliber guns have exaggerated capabilities in the game. They should be dangerous in the sense they can kill personnel and damage things, but they should not be able to tear our boats apart. |
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#4 |
Best Admiral in the USN
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I'd suggest just nuking AA gun damage altogether but then you have to mess with the planes armor otherwise you're never gonna knock any of them out of the sky.
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"This is not a peace. It is an armistice for twenty years" - Ferdinand Foch on the Treaty of Versailles.(Boy was he ever right.) |
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#5 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Well, I understand what the RFB team wanted to do. Skippers should be deterred from sailing through a storm of 20mm fire. Otoh, a handful of small shells should not trash your sub. There has to be a middle ground where they can disable/damage/wound, but not really sink your boat. I think they went too far. Not sure exactly how to fix it. Last edited by TorpX; 11-21-15 at 08:31 PM. Reason: left out work NOT from 3rd sentence. D'oh! |
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#6 |
Rear Admiral
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I came on a armed sampan hitting me with machine gun fire, before I knew it getting mass damage, damn near sunk me before I got him sunk
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#7 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Did he have 20mm guns, or something smaller? |
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#8 |
Helmsman
![]() Join Date: Dec 2014
Posts: 105
Downloads: 38
Uploads: 0
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Reading your stories, I realize I actually got away lucky.
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Playing: Windows 10 - Steam - Silent Hunter 4 v1.5 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 SCAF for RSRDC v502_2.0 IJN_Radar_Fix_2 ![]() |
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