SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-29-15, 05:18 PM   #1
Rosencrantz
Grey Wolf
 
Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
Default Terrain Objects visible only at 3000 yards or less?

In my current installation (SHIV with TMO and RSRD) even large terrain objects like Golden Gate or piers or cranes gets visible only at range of about 3 000 yards or so even in clear weather. Has this problem being solved or is it something next to impossible? I could not find this even mentioned anywhere - probably because SH IV is already quite old sim.

Any help availible?


-RC-
Rosencrantz is offline   Reply With Quote
Old 10-29-15, 06:13 PM   #2
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,900
Downloads: 135
Uploads: 52


Default

CapnScurvy is your man with a fix for that he's incorporating into his new supermod. I'm sure if you asked he'd let you know exactly how to fix it.
Rockin Robbins is offline   Reply With Quote
Old 10-29-15, 06:36 PM   #3
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

Never had that problem unless video settings set to low, I would look at those in game
__________________

You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it.
Armistead is offline   Reply With Quote
Old 10-29-15, 09:53 PM   #4
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

I don't know if this is exactly the same as what you mean, but I've noticed when leaving Manila, I will sail near Cavite, and it will only appear when fairly close (I don't recall the exact range). It is kind of like a mirage. I figured it was just a graphic rendering limitation, and everyone had it.
TorpX is offline   Reply With Quote
Old 10-30-15, 02:45 AM   #5
CapnScurvy
Admiral
 
CapnScurvy's Avatar
 
Join Date: Apr 2005
Location: Dayton, Ohio
Posts: 2,292
Downloads: 474
Uploads: 64


Default

The stock game (and most of the mods for it) have the visual "fog" settings set too close in distance for an average "clear day" day.

A good test is to simply start a new Campaign from Pearl Harbor.....starting at the "at sea" position. Compare your view looking back at Oahu Island over your right shoulder. It's only about 5nm from shore:



Yet, you won't see the island. The game has the terrain fogged in too much. There's no reason why on a clear day, a 5nm object (like an island) should not be capable of being seen.

I've got comparison images, found HERE, from my [WIP] Day of Infamy mod thread regarding this very issue. It's my intention to fix this issue with the new mod.
__________________


The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813

USS Chesapeake Captain James Lawrence lay mortally wounded...
Quote:
.."tell the men to fire faster, fight 'till she sinks,..boys don't give up the ship!"
CapnScurvy is offline   Reply With Quote
Old 10-30-15, 06:48 AM   #6
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,900
Downloads: 135
Uploads: 52


Default

That's just one of about a dozen reasons that Day of Infamy threatens to be the best mod in the history of Silent Hunter 4. I can't wait to try it out but Scurvy won't release it until it's ready. When we get it we'll get a complete mod we can depend on. And that's one of the dozen or so reasons!
Rockin Robbins is offline   Reply With Quote
Old 10-30-15, 12:02 PM   #7
aanker
Pacific Thunder
 
aanker's Avatar
 
Join Date: Apr 2004
Location: Yellow Sea
Posts: 1,896
Downloads: 236
Uploads: 14


Default

I feel your pain.

I asked the mod Guru's over at kickinback why I couldn't see Sofu Gan until I was within approx 2 nm, and if anyone knew how to 'fix' that. For example a convoy can be sighted much farther away no problem... not being able to spot landmarks including mountains is a frustrating issue, and not realistic.

Sofu Gan is about as tall as the length of a fleetboat and is roughly 180' x 280', .... IOW it is not a small rock! Of course the reply was that scene.dat is the problem and that CapnScurvy had just released a mod that addressed that very issue.

So, CapnScurvy is 'the right man' and I'm sure he will correct this issue to the best of his ability again, in his much anticipated new mega mod as RR said.

Happy Hunting!
__________________
" Bless those who serve beneath the deep,
Through lonely hours their vigil keep.
May peace their mission ever be,
Protect each one we ask of thee.
Bless those at home who wait and pray,
For their return by night and day."

aanker is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:08 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.