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Old 10-03-15, 12:52 PM   #1
ThatDeafDumbandBlindKidd
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Thank's Again, I will experiment a bit with the information I have received from Your replies.
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10/05/2015 Subject: SH4 Playable Ship Experiment Results

After removing all mods (with JSGME) I installed the PT-109 playable ship mod. It worked on SH4 1.4 and SH 1.5. I was able to pilot the ship and sink a few Junks. Question:-> How does one fire the torpedo's on the PT boat?
I then added the Battleship Yamato playable ship and a fix for it's AA Guns, but I did not see any Yamato. Then I checked the file folders and found that I had not completely unwrapped it's folder. I unwrapped that extra folder and got it to work for SH4 !.5. I'm gonna have quite a lot of fun with this ship. the question here is: How does one aim the main guns. all I could manage to do was use the red crosshair but I sank 4 ships anyway.
I then found severl folders even some single mission files that were not unwrapped properly so I corrected this and put them in the data/single missions folder.

Conclusion: I must take full responsibility for the install mistakes. And with a bit more practice with these SH4 and SH5 mods I hope to save myself from any more frustration.

Thank's Again for all the support....... TDD&BKidd

Last edited by ThatDeafDumbandBlindKidd; 10-05-15 at 01:18 PM.
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Old 05-19-19, 05:32 PM   #2
Noverious
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So you have to have a overhaul mod first to use ship mods?
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Old 05-20-19, 08:19 AM   #3
propbeanie
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Yes, some of the mods are just the "ship" that takes the place of a submarine that you can operate. Some mods have Single Missions for you to check things out in. Very few include Campaign entries, due to the complexity of doing so. A playable ship cannot do any of the SpecOps missions, such as launching a raft for spy insertion. If you download a playable ship, and want to use a Single Mission already in the game, you would have to choose one that the submarine starts the scenario on the surface, else the mission will end rather quickly, due to the ship sinking... - as mentioned above, read the documentation that comes with the mod, and see if you can figure-out what is or is not included in the mod.

btw: "Welcome to SubSim!"
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