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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#196 |
Soundman
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Alex, waiting for an answer on skins .........
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#197 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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It conflicts with Aces super turm files ??!!!
GWX - Merged Campaign GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 New Lorient v1 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V6 GWX - Axis Mediterranean Aircraft Skins Aces' Super Pens v4 GWX3 Version Hunt_I_to_III_mod Konrad_Krumm_VIIc_U201 VIIB-VIIC[1939-1941]-transit GWX - Late War Sensors Snorkel Antennas GWX_DFa-Flag&Pens_2010 FM30_UpDown_final FM_NewInterior v2.1D DD_OH_V3.09_20091209162038 DD_OH_V3.09_Fix_for_Anvart_FM30_UpDown Waterstream+Exhaust Combi V2.3 for GWX3 New Uboat Guns 1.2 Materials file for Aces' multi-mod v1.3 Aces_Multimod_compatability_fix_release_v1.3 Aces' Super Turms v6 for GWX b25_SF_Grass_Full_V2 SH-5 Water for SH-3 20 Km V84 Optional Fog take Sh3_volumetric_clouds&fog_V2.2 Merchant_Fleet_Mod_3.2 MFM-v3-Neutral-Skins-1940 MFM-v3-US+UK_Skins19390901 MFM-v3-US+UK_Skins19400601 MFM-v3-US+UK_Skins19401101 MFM3.2 displacement correction mod Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on Aces' Super Turms v5.1+ GWX all U-Boats Bearded Crew On Deck Add On Aces' Repositioned 105 mm Gun on Types 9b and 9c plus New Type 9b Deck Railings Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) 2x MG-34 version for GWX CCoM_8.x_Bug_Hecktorpedoraum_V1.0 Rapt0r's Uniforms V2.0 [Grey] Rapt0r's Uniforms V2.0 [Grey - All Leather] Patch Rubini´s Underwater dust&plancton v1_no blur Wolfehunter_VIIB_Final Aces' Torpedo Rooms Camera Fix v2.2 for CCom Mod From Aces Try This Ahnenerbe WideGui 1920 x 1080 Final JCW Up-date U-Boat III Alpha Version Rbs1_SH4_Effects_GWX_30_71 Foam 512x512 VIIB-VIIC[1939-1941]-transit test 7b-1940-Weiss OK apparently it works now at the bottom of the load order however some in game shortcuts stooped working like Message screen and commander log screen , they work with keyboard shortcuts but not with the left in game shortcuts stations.... Just wondering if there is a install load order for this to work ? I find this meshes to be a must have cause they are the best I've seen around so far...TY Last edited by JCWolf; 08-30-15 at 08:10 AM. |
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#198 |
Watch
![]() Join Date: Aug 2015
Posts: 19
Downloads: 27
Uploads: 0
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Phenomenal! can you play in the campaign with this models?
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#199 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Yes ..at least this one the VII I am using it ..The IX its a no go for now for me..have to figure out the install order ...
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#200 | |
Watch
![]() Join Date: Aug 2015
Posts: 19
Downloads: 27
Uploads: 0
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#201 |
Engineer
![]() Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
Uploads: 0
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#202 |
Silent Hunter
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#203 |
Officer
![]() Join Date: Sep 2012
Posts: 249
Downloads: 126
Uploads: 0
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__________________
My Mediafire Page Join the Real ASW Mod Discord-Server: https://discord.gg/Yg5ZE25 |
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#204 |
Hellas
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what a piece of art to look at !!!
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__________________
Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#205 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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I just love this Model and work...great addition to the game..This is by far the most fantastic Mod I have seen since New interiors came out !
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#206 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
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I can't believe that is possible to use this in SH3
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#207 |
Engineer
![]() Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
Uploads: 0
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@makman94
Leonardo DiCaprio: "You sir are a genius"- amusing picture. ![]() ![]() @padi No, non-dismountable @jaxa Why not believe? This is a conventional 3D-model (only 10,000 polygons) and conventional TGA-textures. Thanks for a pleasant response. All thanks for kind words. I too like that I made(the question is, for how long I'm going to love ![]() By the way, I wanted to repeat long ago.. For those who have occur conflicts files my mod VII (or IX): guys, I do not use any one mega-mod. I do not use any other mod. I do not know what features of files are in other mods and mega-mods. You will forgive me and understand me: I have little free time even for modeling, so I have no desire to spend yet time to study the structures of other mega-mods and mods and check what files are there conflicts. Help each other on their opportunities. Ask authors that they helped to adapt my models and textures for the their mods, mega-mods. I have no time, sorry. |
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#208 |
Sea Lord
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I will for sure add your great work to the update of my mod...problems I got sorted out...
Btw. do you also work on the other conning towers of sub VIIc or is it delayed? |
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#209 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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#210 |
Soundman
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Лёха, чего тут говорить, нужно это обмыть в виртуальной водичке и в прочих прелестях жизни......, но не увлекаясь)) Ну ты понял))
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