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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
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My list looks like this:
jaxa'sPrivateSoundModCompilation_v1.2 Better Damage Textures Fubars crew skins4 GWM - No Torpedo Icons OLC's Modified Searchlight Beams for GWX3 Rubini´s Chief Helsman stress behaviour fix Rubini´s Underwater dust&plancton v1 Sh3_volumetric_clouds&fog_V2.2 Sub Image mod TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 Torpedo damage Final ver2.0 WAC4.1 SubPen_animated_18.02.2010 GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Rbs1_SH4_Effects_GWX_30_71 Rbs10-enhancedoilexplosion Waterstream+Exhaust Combi V2.3 for GWX3 Wooden_Lifeboats_Mod_1.1 GWX - Open Hatch Mod TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships Merchant_Fleet_Mod_3.2 MFM3.2 displacement correction mod MaGui F optional-blue recmanual for MaGui F optional-Intro Screen for MaGui F SH4StyleFlags_GWX WB's USAM v11.61.3 WB's USAM - GWX + St Naz Campaign files WB's USAM - Aces' Combined SH3.SDL Files v4 Unofficial_rockets_fix_GWX3.0 Ricks_Alt_RecManual_v1.0 No continuous 'Ship spotted' V1.2 for GWX3+Rubinis RocketFix M.E.P v5 Optional - ShipVanishingHull for MEP v5 Optional - Stock Reflections for MEP v5 Sobers 3D waves Foam Sometimes I choose MEPv5 with Green Water instead of standard version. And of course GWX 3.0 Gold, SH3Commander and hSie's patch. |
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