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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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"I meant the value in the [PumpsXXI] file"
Only files I find with the word "pumps" are all *pump*.ogg which are sounds. If you mean the datablock in zones.cfg file; [PumpsXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=2600 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=30 FloodingTime=59.999996 CargoType=None Any clue what flotability should be rather than zero? My guess looking at the flotability of other objects would be whether or not the object floats and how well it floats, which an engine or pump wouldn't. Screwy part is FloodingTime=59.999996 - that's such a specific oddball number there has to be a reason for it, anyone know what that's about? Lot of datablocks have that number. |
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