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Old 08-15-15, 06:40 PM   #9
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
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"I meant the value in the [PumpsXXI] file"

Only files I find with the word "pumps" are all *pump*.ogg which are sounds.

If you mean the datablock in zones.cfg file;

[PumpsXXI]
Multiplier=1.000000
Flotability=0.000000
HitPoints=2600
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None

Any clue what flotability should be rather than zero? My guess looking at the flotability of other objects would be whether or not the object floats and how well it floats, which an engine or pump wouldn't.

Screwy part is FloodingTime=59.999996 - that's such a specific oddball number there has to be a reason for it, anyone know what that's about? Lot of datablocks have that number.
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