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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Sonar Guy
![]() Join Date: Jan 2005
Location: United States
Posts: 376
Downloads: 19
Uploads: 0
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pixel shader is whats used to create the water.
In a nut shell, you need to invest in a new, more powerful video card and some more RAM.
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