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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | ||
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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![]() Quote:
![]() Name=U-569 Commander=Mustermann Waypoints= Other than the UBoat name, commander and TOO it would be more in the spirit of Sh3Gen to have no historically correct data, instead it would be better to generate contacts/encounters from the data in the campaign files. Instead I would add waypoints for all Uboats, for every historical period. Of course its not realistic to have correct data for all boats, but usually it is possible to achieve a believable setup with less, well diversified data. For instance, the same waypoints could be reused for many boats. Note: I could add your info about sinking of the boats itself, hadnt thought about it previously: SunkDate=030544 SunkLat=12345.000 SunkLong=-154546.00 SunkBy=Aircraft etc .. Mind we are just exchanging thoughts, I have not decided yet about this feature. There are problems with the spatial operations for finding correct contacts. Particularly it is a problem that SpawnProbability is set to very low levels in all campaigns (albeit with good reason). This makes the chance to find any targets at the given coordinates lower, which is bad for Sh3Gen in general.
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