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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Jun 2012
Location: Canada
Posts: 60
Downloads: 211
Uploads: 0
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Well I can see that sometimes arcade feeling isn't the best. I remember in their "World of Warplanes" game that they added some dumb Bf 109 Z Zwilling
![]() It was a real plane, just something that looked dumb to put into World of Warplanes as it was a prototype plane, not one that saw service in the war at all. I just enjoy using the battleships in that game. They're really nice you know? But they just have slow rotation of the main batteries on it (since they were huge guns) and slow speed (since they were big).
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![]() "Run Silent and Run Deep" Find my Apple Device Backgrounds at: http://www.subsim.com/radioroom/show....php?p=2276459
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#2 | |
Stowaway
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The game was really good when I had the chance to test it for the first time, but as has happened with WoT, the development is killing a good idea. Carriers are overpowered and a completely different game to play (more like a Real-Time Strategy game in Age of Empires style), Battleship gameplay has become boring, and they have made destroyers almost useless and too fragile. The only class that stays more or less the same is Cruisers, and they will probably downgrade them all soon, so they can't really challenge the Battleships. |
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#3 | |
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#4 |
Lieutenant
![]() Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
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I've played a LOT of this game - I was involved in the Beta weekends back in February.
At best, I give this game 6.5/10 - it's waaaay too simplistic and "press HE to win" for my tastes. They wantonly eschew history for their own reasons, which are never explained (for instance, Warpsite has one of the longest confirmed salvo hits in the history of naval artillery warfare, yet has one of the shortest ranges of battleships in game, the Iowa AA outfit was physically changed in order to nerf it rather than just adjust the AA values - so now the ship doesn't look historically correct let alone the fact that WG dropped the year dates on ships in an effort to make it so they could slap whatever they wanted on the ships and say it's ok because it's not representative of an actual hull, etc). The historical travesty taking place in this game is obscene - when a Tier 6 Cleveland with 152mm cannons can use High Explosive shells and their high RoF against a Battleship, and the HE shells function like incendiary/napalm, to set a Battleship on fire and literally burn it down before the Battleship can get off two salvos - let ALONE if the Random Number Generator (RNGesus) decides if your shells will hit where you aim or magically fly in physics-defying directions - OR overpen and do no damage... It's obscene. That's the only word for it. For now, I play it a few times a week, but I refuse to spend any more money on it. It's bull****.
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#5 |
Born to Run Silent
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Bumped for roster refreshes. If you are a WoWer and you want to list your handle, post here.
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SUBSIM - 26 Years on the Web |
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#6 |
Electrician's Mate
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Gotten back in WoW recently. Aiming to get the Cleveland crusier.
Add me; Safari_Dumpsta Edit: Welp, I'm on the Asia servers, soooo I doubt I'll be teaming up anyone ![]() |
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#7 |
Ocean Warrior
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Got a tier 9 german BB.
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Grumpy as always. |
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#8 |
Lieutenant
![]() Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
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I always wondered why they made that plane instead of the P-38 with Merlins.
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#9 |
Lieutenant
![]() Join Date: Mar 2006
Location: SD
Posts: 266
Downloads: 652
Uploads: 0
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I like WOW. It is interesting.
Recreating history only happens when re-enactors get together. Otherwise it is playing games in a pseudo historical environment, and it is not history. Anyone got to Kursk lately in a real T-34 or a real Panther, and re-created the Historical battle?. Anyone got in a real U-Boot lately in the icy North Atlantic and sunk some historical convoy?...Anyone? Anyone?...That's what I thought! Some game are labeled historical, and it just feels goods for the guys getting together and playing it, but that's about it . Even board games are not history. All the games, sims, etc...are as valuable as the color illustrations in a history book. Want to see some history reenacted?...Drop you computer games that allows to take yourself too seriously and go to Antietam. That's as close as you will get to history reenacted. You can even smell it!... So the complaining lines about history and computer games are way too much. It translates into, "I am getting old, and my thoughts are not as flexible as they used to be 20 years ago, and today fast adaptable thinking games bore me.", but don't take history hostage. We change, and as we do our tastes change. That being of the way, WOW is interesting. It is educational, in the sense that a lot of you red about PTboats, DD's, naval engagements, etc...And a lot of you could write a nice paper about naval tactics, historical naval chaos, but could you apply your knowledge to a present situation, in order to influence an aero-naval engagement of 30 ships, without submarines and plenty of torpedoes?... Computerized Naval confrontations against a human opponent in a control environment are not history, but they can make you realize what Admiral, Pasha, Captain, etc, really meant in his memoirs or in some historical quote about a confrontation, or an historical naval incident. WOW is actually so interesting at some level, that you can apply some aspects of Maneuver warfare, and win the engagement as long as the majority of your team understood what you meant and followed short, clear concise instructions. WWI tactics might be used a lot and that is good to understand how Naval engagement used to develop. There is no planning in WOW confrontations, but humans are in control, and that might illustrate an aspect of what some young Captains full of theory and concepts might have encounters at the time of their first real engagement, and unlike you, they did not have the possibility of quitting and shrugging shoulders. So, yes, not for the pre-chewed baby food you can dig from that game or for the scale down distances and other parameters, but for the tactical naval aspects that you can apply and transform into tangible results playing WOW, it has a nice way to be a color illustration of some Naval historical theories. Common sense prevails, not snobbism! Post Scriptum: WOW is not WOT or WOWarplanes! Last edited by biosthetique; 11-01-15 at 08:52 AM. |
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#10 |
Navy Seal
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I got this and I'm having a blast. It's perfect for dipping in and out of.
Prefer it to World of Tanks, and way better than World of Warplanes. If anyone is interested I want to set up a SubSim division. |
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#11 |
Captain
![]() Join Date: Mar 2005
Posts: 541
Downloads: 50
Uploads: 0
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Only play this since a few days but it's good fun.
Focusing on DD's for now, gotta love those little bastards ![]()
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#12 |
Navy Seal
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I got the free gold Elite Diana which is good.
I'm concentrating on upgrading my Russian and German ships. Love the torpedoes, no one really does coop tactics, more a free for all. I tend to hang back a bit, and try to gain position rather than go charging in. So is anyone interested in a Subsim divison? |
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#13 |
Watch
![]() Join Date: Jan 2013
Posts: 24
Downloads: 47
Uploads: 0
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Old topic, but i guess newest one about WoWs.
Playing for long time, so far enjoying it. Each class and also nation requires different tactics, approaches to succeed. Compared to WOT, here is no premium ammo and armor matters, and I love Battleship fights or cruiser vs cruisers, where armor angling and AP aiming matters a lot. Some don't like Historically inaccurate or unrealistic. To remind You, War Gaming alway stated: Gameplay>Historical accuracy/realism If it was simulation, everyone would just keep using Yamato or carriers to win, but they want keep it balanced and same competitive no matter of ship class. It is arcade, always gonna be, but what I like about it - its much slower gameplay and requiring more planing ahead, thinking true tactics, than other arcade games with fast reactions, button click and aim. I hate first person shooters, WoWs is opposite to that - smart playing is above fast one. To add, tactical diversity, some ship are quite situational, but there is also some universal, for eg IJN cruisers, I love it to have such freedom, than just sticking to 1 op move. And teamplay. Its a awsome when You have group of different classes coordinating and each covering there role for succes. I keep trying different team tactics with coordinating different ship classes, its slow but I with teammates getting there. Conclusion, its not "serious" as most of people used here, but its simple, fun and have big sea battles effects, and You have chance to make it more serious with tactics. |
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#14 |
Fleet Admiral
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They have a premium USS Texas model you can buy.
![]() ![]() oh-ficial video:
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![]() Last edited by nikimcbee; 05-20-16 at 10:28 PM. |
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#15 |
Stowaway
Posts: n/a
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Still playing it from time to time.
Just got my Admiral Hipster the other day and am excited about it getting its Atlantic bow soon. Also, 7k more XP and the Nagato is finally mine, maybe one of my favorite Battleships overall. Torpitz is fun too. The spread on the guns is BS, but it just loves to laugh about fighting 2-3 enemies at once... well, as long as they don't use HE ammo and light you up like a birthday cake. ![]() Next big goal is the Iowa. It's not even (that) good in this game but damn I can't resist these curves! After that, Akagi - when she finally gets out. Mhhh... Akagi-Sen~poi! ![]() |
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