SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-06-15, 10:28 PM | #61 | |
Navy Dude
Join Date: Sep 2013
Location: Bergen (Norway)
Posts: 171
Downloads: 150
Uploads: 0
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Quote:
I love it. Brace yourself for a massive shout out. Thank you for taking the time.
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I play Silent Hunter 5 on Youtube. Full realism settings. 85% Luck. 15% Skill. "Submarine life most of the time is hours and hours of boredom with intermittent terror thrown in to keep you on your toes!" |
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06-07-15, 02:41 PM | #62 |
Ace of the deep .
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Keep your left mouse button pressed while using the w key to move . Works for me .
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06-07-15, 02:46 PM | #63 |
Navy Seal
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I like to press M key to unstuck left mouse click...Also works...
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
06-07-15, 03:16 PM | #64 |
Ace of the deep .
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06-07-15, 03:31 PM | #65 |
Navy Seal
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Exactly the same here...I just noticed that entering/exiting nav map quickly will unstuck mouse cursor...
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
06-07-15, 03:32 PM | #66 |
Ace of the deep .
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06-07-15, 03:50 PM | #67 | |
Navy Seal
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Quote:
I guess we're on the same track here?
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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06-07-15, 04:30 PM | #68 | |
Navy Dude
Join Date: Sep 2013
Location: Bergen (Norway)
Posts: 171
Downloads: 150
Uploads: 0
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Quote:
Next episode are ready! Enjoy.
__________________
I play Silent Hunter 5 on Youtube. Full realism settings. 85% Luck. 15% Skill. "Submarine life most of the time is hours and hours of boredom with intermittent terror thrown in to keep you on your toes!" |
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06-07-15, 05:14 PM | #69 |
Ace of the deep .
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Use my latest waves mod and do the Stornaway again . See if you get the dancing ships . Ships will dance or float if the sea parameters are not right .
http://www.subsim.com/radioroom//dow...o=file&id=4439 |
06-07-15, 06:07 PM | #70 | |
Navy Seal
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Quote:
I don't think waves will help, it's a game problem present from the beginning of time and it will occur every time when ship sinks in shallow waters. This apply to players sub too. Maybe disabling ships sinking through sea bottom patch could help though... Dont ask him to do the same please because harbor raiding, with all known game limitations and craps, is really nothing special in SH5. Plus, when I see sheets like this I instantly have a wish to go back to FSX and DCS... From same reasons harbor raids were prevented with underwater nets in SH4 Operation Monsun for example...It's really unrealistic and there is also game limitation/bug which will prevent convoy/units spawning if player is within 20km of the the port... Skapa Flow mission can be interested because of your shipwreck mod and that's about it...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 06-07-15 at 06:15 PM. |
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06-07-15, 06:34 PM | #71 |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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Hey Vdr .....do you have a savegame just prior to entering Skapa for that mission, that you could could possibly post? I want to try adding a waypoint to the DD's so that they will not think they're anchored and refuse to fire. I don't want to start a new campaign at the moment to be able to redo that mission.... Thx
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Best Regards....Kev* "The finest Captain I ever crossed swords and set sail with" |
06-07-15, 06:47 PM | #72 | |
Navy Seal
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Quote:
I'm not really mission editor expert but I'm a bit skeptic about results... Trevally, the main creator of OHII, was aware of that issue and he couldn't find solution for sleeping destroyers... If you add them waypoints, for how long will they patrol ? Can they patroll entire war for example?
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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06-07-15, 08:32 PM | #73 | |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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Quote:
[Group 1] GroupName=OakGroup CommandUnitName=HMS Royal Oak;Group Size = 4 Category=0 RandStartRadius=0.000000 DeleteOnLastWaypoint=false EvolveFromEntryDate=false IsWolfPack=false IsFromSingleMis=false [Group 1.Unit 1] Name=HMS Royal Oak Class=BBRoyalSovereign Type=11 Origin=British LayerOperation=0 Side=1 Commander=0 CargoExt=-1 CargoInt=-1 Doctrine=1 CfgDate=19391001 MainEquipment=1 SecondaryEquipment=1 DeleteOnLastWaypoint=false DockedShip=true IsEscort=false GameEntryDate=19390910 GameEntryTime=0 GameExitDate=19391015 GameExitTime=0 EvolveFromEntryDate=false Long=-356980.000000 Lat=7070340.000000 Height=0.000000 IsFromSingleMis=false Heading=251.593811 Speed=0.000000 CrewRating=0 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-21.141142 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 TempHeading=0.000000 TempNextWP=0 CombatSubmarine2D=false CombatRadius2D=30.000000 CommandedSpeed2D=0.000000 Num2DCombatKills=0 Intercept2DCooldown=6.000000 NextWP=0 [Group 1.Unit 2] Name=HMS Repulse Class=BCRenown Type=10 Origin=British LayerOperation=0 Side=1 Commander=0 CargoExt=-1 CargoInt=-1 Doctrine=1 CfgDate=19391001 MainEquipment=1 SecondaryEquipment=1 DeleteOnLastWaypoint=false DockedShip=true IsEscort=false GameEntryDate=19390910 GameEntryTime=0 GameExitDate=19391015 GameExitTime=0 EvolveFromEntryDate=false Long=-357000.000000 Lat=7071600.000000 Height=0.000000 IsFromSingleMis=false Heading=242.354034 Speed=0.000000 CrewRating=0 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-28.168167 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 TempHeading=0.000000 TempNextWP=0 CombatSubmarine2D=false CombatRadius2D=30.000000 CommandedSpeed2D=0.000000 Num2DCombatKills=0 Intercept2DCooldown=6.000000 [Group 1.Unit 3] Name=_BR DD B Class#1 Class=DDKeith Type=4 Origin=British LayerOperation=0 Side=1 Commander=0 CargoExt=-1 CargoInt=-1 Doctrine=0 CfgDate=19391001 MainEquipment=1 SecondaryEquipment=1 DeleteOnLastWaypoint=false DockedShip=false IsEscort=false GameEntryDate=19390910 GameEntryTime=0 GameExitDate=19391015 GameExitTime=0 EvolveFromEntryDate=false Long=-357460.000000 Lat=7071140.000000 Height=0.000000 IsFromSingleMis=false Heading=180.000000 Speed=0.000000 CrewRating=4 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-29.069067 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 TempHeading=0.000000 TempNextWP=0 CombatSubmarine2D=false CombatRadius2D=30.000000 CommandedSpeed2D=0.000000 Num2DCombatKills=0 Intercept2DCooldown=6.000000 [Group 1.Unit 4] Name=_BR DD A Class#1 Class=DDAB Type=4 Origin=British LayerOperation=0 Side=1 Commander=0 CargoExt=-1 CargoInt=-1 Doctrine=0 CfgDate=19391001 MainEquipment=1 SecondaryEquipment=1 DeleteOnLastWaypoint=false DockedShip=false IsEscort=false GameEntryDate=19390910 GameEntryTime=0 GameExitDate=19391015 GameExitTime=0 EvolveFromEntryDate=false Long=-356560.000000 Lat=7070830.000000 Height=0.000000 IsFromSingleMis=false Heading=180.000000 Speed=0.000000 CrewRating=4 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-56.636635 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 TempHeading=0.000000 TempNextWP=0 CombatSubmarine2D=false CombatRadius2D=30.000000 CommandedSpeed2D=0.000000 Num2DCombatKills=0 Intercept2DCooldown=6.000000
__________________
Best Regards....Kev* "The finest Captain I ever crossed swords and set sail with" |
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06-08-15, 01:12 PM | #74 |
Navy Dude
Join Date: Sep 2013
Location: Bergen (Norway)
Posts: 171
Downloads: 150
Uploads: 0
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Next episode are ready!
Enjoy.
__________________
I play Silent Hunter 5 on Youtube. Full realism settings. 85% Luck. 15% Skill. "Submarine life most of the time is hours and hours of boredom with intermittent terror thrown in to keep you on your toes!" |
06-08-15, 02:14 PM | #75 |
Navy Seal
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__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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