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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
Downloads: 0
Uploads: 0
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Might have it up on Amazon sometime this week.
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Visit Killerfish Games for more info and ongoing discussion. |
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#2 |
Fleet Admiral
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Cool, look forward to it.
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#3 |
Bosun
![]() Join Date: Jul 2014
Location: Warsaw, Poland
Posts: 63
Downloads: 118
Uploads: 0
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Most of the time I'm intentionally not targetting escorts as it was rare among real kaleuns and I believe - much less effective in real life than in game. But this time destroyer was hit accidentally so I wanted to finish him off (he already had his stern visibly deeper in water).
The second torpedo turned out to be a dud and bounced off destroyer's bow ![]() Great fun ![]()
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SH3, GWX 3.0 or NYGM, h.sie/Stiebler hardcoded fixes, patchSH3r, Hitman's GUI, Hide My Sub, Evan82's Uniforms II SH4 TMO |
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#4 |
Nub
![]() Join Date: Mar 2016
Posts: 2
Downloads: 2
Uploads: 0
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How can i target sonar contact for deep charge bombing?
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#5 |
Gefallen Engel U-666
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6PNP
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"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 08-04-16 at 10:18 AM. |
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#6 |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
Downloads: 0
Uploads: 0
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Aircraft in the air reveal all submerged contacts at shallow or periscope depth.
You can go to the tactical map and select the sonar contact to target it. Then on the bombing run, a blue marker should appear on the ocean to show the position of the submerged contact.
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#7 | |
Nub
![]() Join Date: Mar 2016
Posts: 2
Downloads: 2
Uploads: 0
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#8 |
Chief of the Boat
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Welcome
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