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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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Looking for the TMO 2.0 mod.
Help? |
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#2 |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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Due to a virus on my desktop, I had to reformat it. (WinXP)
After some, it's done. I did, however, in the past save most of all I d/l here. I have a version "TriggerMaru_2". Enabled with JSGME. Even the manual says TMO 2.0. However, when starting the game, ti says TMO 1.6.7. I have SH4 Gold. ![]() |
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#3 |
What's happenin' Cap'n'?
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Did you try to download it again, or are just using your old file?
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USS COPPERFIN
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#4 |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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Can't find the d/l, so I'm using the old.
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#5 |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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I am going to try TMO 2.5 in the meantime.
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#6 | |
Pacific Thunder
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I have many old files like Captain America's HISTORICAL PROP ROTATION MOD - for Trigger Maru Overhauled 1.6.3, the old TriggerMaru_Overhaul_19, its related patches, TriggerMaru_Overhaul_2, TMO_Update_2.0_to_2.2, TriggerMaru_Overhaul_2.5, .... and their related patches.
I learn about how SH4 runs by looking at older mod files to see how they work so I can fix simple conflicts for myself. These old TMO patches 1 - 5 are good learning tools: Quote:
Not to be one-sided, interested in RFB113, RFB127, RFB 1.4 etc? ha! Also, many RSRD versions as it grew up. As you can tell, I never delete old mods, disk space is cheap nowadays plus it seems like as soon as I delete something, I need it. Just let me know what you're looking for. I wish I was more productive in creating useful mods for release. Happy Hunting!
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" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." |
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#7 |
Rear Admiral
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I think I have TMO 1.9 with a patch to 2.0. I'll check
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#8 |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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I managed to d/l TMO 2.5, but the intro screen shows "Trigger Maru 1.6.3".
Do I need a patch? |
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#9 |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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I may have figured it out.
Step 1. Using jsgme, disabled all mods. Step 2. Enabled TMO 2.0 and TMO 2.0 Bata patch Started game, behold: TMO 2.0 on load screen. Step 3. Enabled TMO 2.5 via jsgme. Started game, behold: TMO 2.5 on load screen. Haven't play it yet, but I will. With any other mods enabled, I get TMO 1.6.3. |
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#10 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
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Why wouldn't you simply download 2.5 and have it first in the list with the small patch after it?
Seems odd to me to run an older version and try to patch it rather then what is the latest one.
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Self-education is, I firmly believe, the only kind of education there is. ![]() ![]() Mercfulfate 将補 日本帝國海軍 |
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