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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Navy Seal
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Great news! Best of luck on getting the Android issue resolved - the moment you have it on the Play Store, you have an instant buy from me
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#17 |
Frogman
![]() Join Date: Jun 2003
Location: Georgia, USA
Posts: 302
Downloads: 130
Uploads: 0
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Will it be released for Kindle soon as well?
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#18 | |
Watch
![]() Join Date: Feb 2004
Location: Periscope depth
Posts: 29
Downloads: 95
Uploads: 0
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#19 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
Uploads: 0
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We've had a major crash bug affecting iPhones which we've been working 24/7 to fix so that is why you haven't seen it on iTunes lately. Needless to say this has also delayed the Android release since there's only two of us.
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#20 |
Loader
![]() Join Date: Jul 2003
Posts: 90
Downloads: 42
Uploads: 0
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Its ok guys, take your time. Please dont go crushing your lives away on my account. Not that I dont want your game F#$ing NAO but well... you know. Its not worth it to estrange your loved ones over it ;-)
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#21 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
Uploads: 0
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For what it's worth, the 1.01 update turned out to work fine and it's now back on the appstore.
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#22 |
Frogman
![]() Join Date: Jun 2003
Location: Georgia, USA
Posts: 302
Downloads: 130
Uploads: 0
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Downloaded to the iPad. Amazing work!
![]() Any plans for a Pacific Fleet 2 in the future that'll include the new features? Last edited by Overkill; 05-19-15 at 09:04 PM. |
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#23 |
Watch
![]() Join Date: Feb 2004
Location: Periscope depth
Posts: 29
Downloads: 95
Uploads: 0
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#24 |
Watch
![]() Join Date: Feb 2004
Location: Periscope depth
Posts: 29
Downloads: 95
Uploads: 0
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It's on the Google play store, but there are reports of people not being able to play it.
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#25 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
Uploads: 0
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Yes, it seems this version is very unstable compared to the preceding ones. We'll fix it though.
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#26 |
Watch
![]() Join Date: Feb 2004
Location: Periscope depth
Posts: 29
Downloads: 95
Uploads: 0
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I just sunk the Adm Hipper with 1 bomb hit, is that possible? Given the weight of the bombs carried by a bi-plane.
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#27 |
Loader
![]() Join Date: Jul 2003
Posts: 90
Downloads: 42
Uploads: 0
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Yay! Game is out! Been playing it a couple hours yesterday. It's quite a bit harder than pacific fleet. Not a bad thing IMO. The gloomy weather did make me long for the pacific tho.
I do not like the retreating mechanic much. While it makes sense for a damaged shop to pop smoke and gtfo it gets on my goat that they suddenly are wtfhard to hit and pop out of existence after a couple of turns. What I'd like is that there be a couple more rules to this. A distance check. Need to get the damaged ship out of range before popping out of existence. A speed check. The fleeing ship needs to be able to outrun it's pursuers in its current state or it stays in the game. Lastly there needs to be a let em go button to stop protracted chases. Anyway cheers on a great game guys! Having a ball with it (despite a certain big Polish PC game) |
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#28 |
Watch
![]() Join Date: Feb 2004
Location: Periscope depth
Posts: 29
Downloads: 95
Uploads: 0
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Think we might get a manual?
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#29 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
Uploads: 0
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There is a manual in the game if you go to "Help/Options"
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#30 |
Watch
![]() Join Date: Feb 2004
Location: Periscope depth
Posts: 29
Downloads: 95
Uploads: 0
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Does anyone know how to zoom in on ships in sea view, it says the pinch method but I can't zoom in when I want to.
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